====== marcus weaver ====== ===== Background/Bio ===== Growing up on a small farm with his brother, Eric, he fell into the life of a mercenary once his brother had gone off to be bodyguard for some noble toff in the city. ===== Stats ===== **Class:** Fighter **Combat Path:** Mercenary **Background #1:** Craftsman **Background #2:** Very Tough **Summary:** 7+8, Doubles, Craftsman (repair all armour, repair weapon with a forge), 3 Strikedowns/encounter **Skills** - 1 - The Right People (Free skill, does not count for levels) - 1 - Use Weapon - Greatweapon - 1 - Use Weapon - Sword - 1 - Heavy Armour Use - 1 - Craftsman - 1 - Tough - 1 - Burly - 1 - Affiliation - 2 - Knowing How To Sell Yourself - 2 - Weapon Talent 1 - 2 - Heavy Armour Training +2 - 2 - Weapon Finesse - 2 - Weapon Potency - 2 - Improvised Weapon - 2 - Battle Rage - 2 - Strength of Arms - 2 - Reputed - 2 - Craftsman - 2 - Builder - 2 - Tough - 3 - Two Handed Block - 3 - Weapon Talent 2 **Equipment** * Standard Heavy Armour * Superior Greataxe (on loan) * Standard Sword Cash: 85 R + Gareth - Franchise\\ Income:23 (9 base + 12 Franchise)\\ Hiring bonus: 10 + 5 from Acryn merchants **XP:0** ** Resources **\\ Franchise: Mercenary organisation **Snackies** (from Blood Price, catastrophic conclusion averted by Harlon's history change) Despite the catastrophic conclusion to affairs, Durdin writes Marcus Weaver a glowing recommendation as loss of human life was minimised on the mission, this is worth an extra 5acra when he takes contracts with the mercants of Acryn. ===== Adventures ===== {{topic>:resources:adventure?"marcus weaver"&nouser}} {{tag>"michaelc" "marcus weaver" pc retired}}