====== Vincent Jackson (formerly known as Paradai) ====== ===== Background/Bio ===== ===== Stats ===== **Class:** Fighter **Background #1:** First Aid **Background #2:** Survival **Combat Path:** Dashing "Sword"sman **Divine Favours:** * Beacon * Armand Cargan, the Dickhead **Skills** * 0 - Signature Move * 1 - Use Staff * 1 - Survivalist * 1 - Light +1 * 1 - Emergency Aid * 1 - Tough * 1 - Affiliation - True Council (question) * 1 - Divine Favour (Fire Charm) * 2 - Weapon Talent 1 * 2 - Weapon Potency * 2 - Weapon Finesse * 2 - Light Swiftness * 2 - Using the Land * 2 - Roll With The Blow * 2 - Patch Up * 2 - Divine Aura * 3 - Poise of a Dancer * 3 - Improved Determination * 3 - Two Handed Block ===== Equipment ===== **Income:** 9R **Money**: 1R (before income) **Stuff:** * Superior Light * Standard Staff * Standard Short Sword * 7x Restoration of Flesh * 5x Smoke Bomb * Soul Strength * 1x Life Flow Suspension addiction ===== Summary ===== **Hits:** 7+4 **Damage:** Doubles **Encounter Calls:** * 1 STRIKEDOWN (staff) * 1 WEAKEN (staff) * 2 Dodge (1 staff, 1 armour) * 1 Dodge (wilderness) * 2 Dodge (in darkness with lit torch) * 1 Entangle (wilderness) * 2 Roll with the blow (take any call as STRIKEDOWN) **Adventure Calls:** * 1 SHATTER (staff) * 4 determinations **Other:** * Emergency Aid: HEAL 1 to a character on 0HP (10s roleplay) * Patch Up: HEAL 6 (10s roleplay, 3/encounter then WEAKEN patient) * Signature Move: Call ZERO to knock someone's hat or similar trinket off * Torches carried cannot be extinguished by mundane means * The party gains a RESIST to either BLIND, FEAR, or MESMERIZE each encounter. * In addition, if you are fighting somewhere dark, and carrying a lit torch or other source of flame, the whole party gains +1 DODGE * Immune strikedown on staff ===== Adventures ===== {{topic>:resources:adventure?"paradai"&nouser}} {{tag>"michaelc" "paradai" pc}}