====== Ragnar Thane ====== ===== Background/Bio ===== Claiming to hail from a nation far to the south, Ragnar was found washed up on a beach a few weeks after the unleashing of the Upheaval. With nothing but the vaguest memory of his reasons for coming north Ragnar quickly found a home in the Church of the Leader, its views seeming to chime with those of the distant land from which he hails. === The Thane Academy for Gifted Children === Ragnar often encounters children lacking parents on his travels and is a strong believer that Children are the future, even if that future is a blasted, arcane wasteland. His Church has expanded into a vast orphanage and training academy where he teaches the children about the importance of ambition, the value of self-determination and the evil of altruism. Most of his wards go onto to become adventurers of some description. ===== Stats ===== **Class: Leader Priest** **Background #1: Dabbler Mage** **Background #2: Two Weapon** **Priest Skills** * Rapier use * Rapier Talent 1 * Rapier Potency * Rapier Finesse * Tough * Tough * Blessed Regeneration * Divine fervour * Large Church - The Thane Academy for Gifted Children * Church Backing * Hierarch * Divine Favour 1 - drop your weapon * Divine Favour 2 - Cower before me * Divine Favour 3 - you dare not strike me * Improved Divine Aura * Divine majesty (now Blasphemy) * Miracle 1 - drop your weapon * Miracle 2 - hear me! * Miracle 2 - Instill Might * Miracle 3 - Cower before me * Miracle 3 - Cease your deceptions * Miracle 4 - you dare not strike me * Miracle 5 - Unending Fevour * Miracle 5 - Flee Before Me * Touch of Divinity * Miracle * Organisational Talent * Influence * Contacts (Vinters Guild, Spicers Guild) * Council Contacts **Two Weapon** *Two-Weapon Swiftness *Ambidextrous **Dabbler Mage** * Spell Power - Closed Eye * Protomana tolerance * Mana sense * Spell Power - Symbol of creating * Greater Spell Power - symbol of storms **Misc** *Greater forms - way of the raptor **Epic skills** *Competent Thief *Divine corruption *Ultimate Corruption *Ensnare minion *Contacts (Church of the Builder, Church of the Warrior) *Personal Champion * Primal Aura * Archetypal weapon * Special Move - Shatter * Declaration of Intent * Gate Knowledge * Enter the Domain of Triskelion * Pass through the Domain of Triskelion * Hole in the World **Resources** *Large Church *Training Academy - provides a healthy supply of fresh faced adventurers (and low level antagonists) to the adventurers guild. **Equipment** *232 riel *Feathers from a raven *fire resistant gloves *forbidden peace blade *strangely reflective blade *1 x master crafted rapier *2 x superior rapiers *1 x superior greatsword *1 x superior light armour **Wibble** * 1 resist strikebound per adventure * Church Blessing - Divine aura can resist Fear or Dominate * [[:resources:adventure:his_greatest_work#the_heart_of_destruction|The Heart of Destruction]] bound to right hand **Stats** * 9+3 * 2 dodges * 1 disappearing/appearing * 2 Disarm/weaken & 1 blind 5 per adventure * 1 Shatter * 1 ranged melee call/shatter when it * +1 weaken per encounter from blessed weapon * +1 Disarm/weaken per encounter from mastercrafted weapon * Once per adventure champion:8+4, Singles, 3xWeapon Calls * income - 45 riel ===== Adventures ===== {{topic>:resources:adventure?"ragnar thane"&nouser}} {{tag>"olivers" "ragnar thane" pc}}