User Tools

Site Tools


combat_rules

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision Both sides next revision
combat_rules [2016/05/26 20:23]
thomasl
combat_rules [2016/10/26 19:34]
toml Split MASS calls into MASS and ARCED
Line 39: Line 39:
  
 ===== Calls ===== ===== Calls =====
- 
  
 ==== Mass Calls ==== ==== Mass Calls ====
  
  
-Some characters have access to abilities that may affect more than one target at once. The mass call is used to represent this. Any call beginning with MASS affects everyone within five metres of the caster if unqualified. ​The ability ​may specify that the ability may be used in an arcIf sothe caster ​may choose to restrict the effect ​to an area delimited by outstretching their arms. Some abilities ​may affect only the allies of the user. In this case, the call should be appended with PARTY when used by a PC or MONSTERS when used by a monster.+Some characters have access to abilities that may affect more than one target at once. The mass call is used to represent this. Any call beginning with MASS affects everyone within five metres of the caster if unqualified. ​Some abilities ​may affect only the allies of the user. In this case, the call should ​be appended with PARTY when used by a PC or MONSTERS when used by a monster. 
 + 
 +e.g. MASS STRIKEDOWNMASS PARTY HEAL 4 
 + 
 +==== Arced Calls ==== 
 + 
 +Some abilities ​may allow you to affect multiple targets within a restricted ​area or arc delimited by the caster ​outstretching their arms.  Any call beginning with ARCED affects everyone within 5m and the area between the caster'​s arms.  Like the MASS modifier, some calls may affect only the allies of the user. In this case, the call should be appended with PARTY when used by a PC or MONSTERS when used by a monster. 
 + 
 +e.g. ARCED FEAR, ARCED MONSTERS STRIKEDOWN 
 ==== Effect Calls === ==== Effect Calls ===
  
combat_rules.txt · Last modified: 2017/08/16 14:40 by dan