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epic_trees [2017/09/28 20:36]
dan
epic_trees [2017/09/29 07:22]
toml Refused the Cup, Cursed by the Cup, Lacking Primal Blood added
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 A specified faction is actively searching for you and will seek to detain you / kill you / erase you from existence (delete as appropriate when assigning this quirk) on sight. At the start of any adventure you play on, you should inform the GMs of this fact. A specified faction is actively searching for you and will seek to detain you / kill you / erase you from existence (delete as appropriate when assigning this quirk) on sight. At the start of any adventure you play on, you should inform the GMs of this fact.
 +
 +==== Refused the Cup ====
 +
 +For what ever reason you have not drunk from the Cup of Triskelion (see [[:​resources:​adventure:​all_in_the_blood|All in the Blood]]). As a result you:
 +  - Gain the Lacking Primal Blood Quirk.
 +  - In Dragon-Flux encounters the GM may stat a Triskelion themed monster who will be aiming to kill you specifically.
 +  - Usage of a Dragon Gate results in the loss of 2 maximum hits for the duration of the adventure. Use of any abilities in the [[epic_trees#​Gatekeeper]] epic tree result in a REND or FEAR as appropriate.
 +
 +==== Cursed by the Cup ====
 +
 +When you drank from the Cup of Triskelion (see [[:​resources:​adventure:​All in the Blood]]) you felt a presence judge you. You understand that whatever criteria they were judging you on meant that you avoided an immediate punishment, but they continue to watch you. If you should ever perform an action that results in the injury or death of 10 or more citizens of Acryn (in a single encounter or debrief) this curse will activate. You will burst into flames and begin to take a single every second, this will continue until you are dead or until some means of stopping the flames is found (e.g., fully submerging in a bathtub for 30 seconds, a minor miracle, etc). 
 +
 +If this curse has activated but you survive then you gain the following long term effect: mechanically your hit points are reduced by 2 and your death count is halved. This represents the fact whenever you have been seriously injured (i.e. would have been on 2 hits) you burst into flames. The flames seem to be actively trying to kill you, they do not spread to other flammable materials nearby nor do they extinguish without healing being applied to you.
 +
 +==== Lacking Primal Blood ====
 +
 +You do not gain beneficial effects from alchemy. You cannot suffer addiction to alchemy. You may choose a proportion of your income to represent an '​energy pool' which you can use to purchase alchemy like effects (for example a paper golem may have paper talismans), these can only be activated by the character (they cannot be activated on behalf of the character). These still count as potions for the purpose of how many potions you can carry.
 +
 +You may find that you are immune to some poisons and diseases which require a hereditary connection to the Primals to affect, usually if these are potent enough to have an immediate effect on someone they will still have some sort of effect on you in the short term (you do not call resist to poison).
epic_trees.txt ยท Last modified: 2017/11/16 22:17 by dan