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factions:the_noble_houses [2012/09/30 19:01]
dan [...And Many More]
factions:the_noble_houses [2013/01/27 19:21]
dan
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 ==== Duelling ==== ==== Duelling ====
- 
 Duelling with swords has long been a tradition among the nobility. Like a lot of other things about the nobility, it used to have a legal role - the results of a duel were legally binding so long as no foul play occurred during it, and duels could be fought to the death if both parties agreed. Both of these things are no longer the case - a death during a duel would attract the attention of the city watch and any agreement made prior to a duel is only binding in so far as considerable shame would fall upon anyone who didn't hold up their side of an agreement. Duelling with swords has long been a tradition among the nobility. Like a lot of other things about the nobility, it used to have a legal role - the results of a duel were legally binding so long as no foul play occurred during it, and duels could be fought to the death if both parties agreed. Both of these things are no longer the case - a death during a duel would attract the attention of the city watch and any agreement made prior to a duel is only binding in so far as considerable shame would fall upon anyone who didn't hold up their side of an agreement.
  
 +==== Knights ====
 +Originally defenders of the crown. Noble families would train a member of the family from birth to be a body-guard to the King or Queen, and those in the line of succession. This was generally considered a fairly good way for a noble house to win favour, the closer the Knight was to the house'​s head the better.
 +
 +Since the revolution, the surviving noble houses have been careful to avoid any appearance of training knights. However, the image of Knights in Armour has been deeply engraved in the public consciousness and has been adopted by both the churches (who were heavily involved in the training of the original Knights) and almost any organisation who maintains a fighting force (where a "​Knight"​ or Standard-Bearer would lead the force into battle as part of Acryn'​s army). Traditional Knights were usually fully armoured in gleaming metal plates. This tradition is maintained by those trained by the churches, but for practical reasons those trained by other organisations tend to use mostly leather, with a few metal plates in key areas. ​
 ===== Notable Families ===== ===== Notable Families =====
 ==== House Graves ==== ==== House Graves ====
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 === Members === === Members ===
-{{topic>​pc npc +family_terrec&​nouser}}+{{topic>​pc npc +family terrec&​nouser}}
 ==== House Darrish ==== ==== House Darrish ====
  
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 === Members === === Members ===
-{{topic>​pc npc +family_darrish&​nouser}}+{{topic>​pc npc +family darrish&​nouser}} 
 ====...And Many More==== ====...And Many More====
  
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 === Luckner === === Luckner ===
 +{{topic>​pc npc +"​family_luckner"​}}
 +
  
 ===== Families Dead or Exiled ===== ===== Families Dead or Exiled =====
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 The last known member of the house, Elizabeth Salic, was killed in her sleep in a village 10 miles from Acryn about 5 years after the revolution. She had no possessions but the banner of her house (a black Raven) which she was using as a blanket. The bloodied banner is displayed in the City Hall to this day. The last known member of the house, Elizabeth Salic, was killed in her sleep in a village 10 miles from Acryn about 5 years after the revolution. She had no possessions but the banner of her house (a black Raven) which she was using as a blanket. The bloodied banner is displayed in the City Hall to this day.
 +
 +=== Known members ===
 +{{topic>​pc npc +family salic&​nouser}}
  
 ==== Cargan ==== ==== Cargan ====
  
 House Cargan made the fatal error of choosing the wrong side come the revolution. They somewhat salvaged this by spotting the turning of the tide in time for a significant number of them to flee the city. House Cargan had always had significant contacts and holdings across the eastern ocean, and it was to these they fled, far beyond the reach of the common man, and far enough away that the newly convened council ​ never quite achieved the impetus needed to hunt them down and wipe them out - especially as the rulers of Valyyd made it clear that they would not countenance a continuation of a foreign power struggle within their dominion. House Cargan survived, therefore, in significant numbers to rebuild a power base. For a long time, the people of Acryn paid them no heed, far away as they were. In the last ten years, however, the family has gotten bolder, with several members establishing an estate and trading emporium on the isle of Thys, and making overtures to Acryn merchants. Hastily established laws made trading with the family illegal for citizens, but given the web of commerce on the island such laws were essentially impossible to enforce, go-betweens being found for those willing to take the Cargan Acra. Up until the Upheaval, the presence of the Cargans remained a hotly debated subject in the council. The difficulty in reaching Thys since, and the troubles faced by the city closer to home, has taken many minds off them, but some few have pointed out that, now the Thys outpost of the family is cut off from the rest, the moment would be ripe to do something about this persistent thorn in the city's side. House Cargan made the fatal error of choosing the wrong side come the revolution. They somewhat salvaged this by spotting the turning of the tide in time for a significant number of them to flee the city. House Cargan had always had significant contacts and holdings across the eastern ocean, and it was to these they fled, far beyond the reach of the common man, and far enough away that the newly convened council ​ never quite achieved the impetus needed to hunt them down and wipe them out - especially as the rulers of Valyyd made it clear that they would not countenance a continuation of a foreign power struggle within their dominion. House Cargan survived, therefore, in significant numbers to rebuild a power base. For a long time, the people of Acryn paid them no heed, far away as they were. In the last ten years, however, the family has gotten bolder, with several members establishing an estate and trading emporium on the isle of Thys, and making overtures to Acryn merchants. Hastily established laws made trading with the family illegal for citizens, but given the web of commerce on the island such laws were essentially impossible to enforce, go-betweens being found for those willing to take the Cargan Acra. Up until the Upheaval, the presence of the Cargans remained a hotly debated subject in the council. The difficulty in reaching Thys since, and the troubles faced by the city closer to home, has taken many minds off them, but some few have pointed out that, now the Thys outpost of the family is cut off from the rest, the moment would be ripe to do something about this persistent thorn in the city's side.
 +
 +=== Known members ===
 +{{topic>​pc npc +family_cargan&​nouser}}
factions/the_noble_houses.txt · Last modified: 2015/05/14 21:08 (external edit)