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geography [2012/08/27 12:14]
jamesg
geography [2015/05/14 21:08] (current)
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 ======Geography in a Changed World====== ======Geography in a Changed World======
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 Most things can be found roughly where they were before if: Most things can be found roughly where they were before if:
  
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 Wayfinders are individuals that have found themselves, in the wake of the Upheaval, with the ability to bend and shape the flux to their will. No one knows where the ability comes from, but some seem to have the potential, while some do not. With training and practice, a Wayfinder gains more and more power over areas of the flux. Initially, they may be able to exert some influence over journeys into it, ensuring that their path is straight and true. As they grow in skill, they begin to be able to re-shape the flux according to their designs, initially shaping terrain as it enters their perception and is fixed, then at higher levels even re-shaping fixed space. The Wayfinder’s guild exists to find and train those with this ability, and (though there is little anyone can do about it) exert a monopoly on the use of their services. Wayfinders are individuals that have found themselves, in the wake of the Upheaval, with the ability to bend and shape the flux to their will. No one knows where the ability comes from, but some seem to have the potential, while some do not. With training and practice, a Wayfinder gains more and more power over areas of the flux. Initially, they may be able to exert some influence over journeys into it, ensuring that their path is straight and true. As they grow in skill, they begin to be able to re-shape the flux according to their designs, initially shaping terrain as it enters their perception and is fixed, then at higher levels even re-shaping fixed space. The Wayfinder’s guild exists to find and train those with this ability, and (though there is little anyone can do about it) exert a monopoly on the use of their services.
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 +=====OOC: A Million Details=====
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 +The setting material provided is intended to provide an idea of the general shape and flavour of the world and its regions, along with stand-out details for the major cities, but is in no way intended to be exhaustive. The continent alone contains in the high hundreds of settlements large enough to be called a town, and thousands of villages and hamlets. If, when writing a LARP or a character background you want to declare that there is a town called Polville //here// where the main industry is //this// and a small local cult remains to Polus, local evil god, then you absolutely can - and we encourage you to make notes on [[KnownLocales|this]] page so other people can incorporate your ideas into their own writing.
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 +Larger ideas and plots also can and should be introduced by the society at large - with the caveat that sweeping calls about the world or metaphysic should be checked with the LARPO team before inclusion, to ensure they'​re consistent with what's already been written or oncoming details.
geography.1346069668.txt.gz · Last modified: 2015/05/14 21:09 (external edit)