User Tools

Site Tools


leader_priest

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
leader_priest [2015/12/15 15:30]
dan
leader_priest [2015/12/24 22:59]
dan
Line 40: Line 40:
 10 sec: Target ally (not yourself) may call +1 damage on their next attack. 10 sec: Target ally (not yourself) may call +1 damage on their next attack.
 === Drop your weapon! === === Drop your weapon! ===
-15 sec: Your words cause one of the targets arms to seize up, Disarming whatever is held in it.+15 sec: Your words cause one of the targets arms to seize up, Disarming whatever is held in it (call DISARM that sword/​hammer/​etc).
 ==== Level 2 ==== ==== Level 2 ====
 === Instil Might === === Instil Might ===
Line 50: Line 50:
 === Hear Me! === === Hear Me! ===
 20 sec: For the rest of the encounter, the priest’s voice is magically amplified, and instilled with a terrible authority. They can be heard for hundreds of metres around, and even people who don’t agree with them will be impressed. 20 sec: For the rest of the encounter, the priest’s voice is magically amplified, and instilled with a terrible authority. They can be heard for hundreds of metres around, and even people who don’t agree with them will be impressed.
 +
 +When using this ability make a choice, if everyone is close and things are relatively quiet then simply state "OC my voice is now supernaturally loud", otherwise call a TIMEFREEZE and explain what is happening. For the rest of the encounter you should aim to project your voice as best you can.
 ==== Level 3 ==== ==== Level 3 ====
 === Cower Before Me! === === Cower Before Me! ===
Line 57: Line 59:
 === Cease your deceptions! === === Cease your deceptions! ===
 30 seconds: Authority boils out from the priest, and those nearby find themselves incapable of speaking falsehood. For the rest of the encounter, no one who can hear the priest speaking can knowingly lie. 30 seconds: Authority boils out from the priest, and those nearby find themselves incapable of speaking falsehood. For the rest of the encounter, no one who can hear the priest speaking can knowingly lie.
 +
 +When using this ability make a choice, if everyone is close and things are relatively quiet then simply state “OC everyone is now incapable of telling a lie”, otherwise call a TIMEFREEZE and explain what is happening. For the rest of the encounter you should aim to project your voice as best you can.
 === Cut them down! === === Cut them down! ===
 20 sec: All of your allies may call +1 damage on their next attack. 20 sec: All of your allies may call +1 damage on their next attack.
Line 68: Line 72:
 === You Dare Not Strike Me! === === You Dare Not Strike Me! ===
  
-20 sec: Targeted foe will avoid attacking the caster unless no other target is available for the rest of the encounter.+20 sec: Targeted foe will avoid attacking the caster unless no other target is available for the rest of the encounter. Call YOU DARE NOT STRIKE ME. You will need to explain these additional rules at the beginning of any adventure in which you play.
 ==== Level 5 ==== ==== Level 5 ====
 === Flee before me! === === Flee before me! ===
Line 75: Line 79:
 === Unending Fervour === === Unending Fervour ===
 60 sec: As long as you continue chanting, no ally within earshot (this EXCLUDES yourself) can fall below one body hit. (Two leader priests cannot use this at the same time, as only one can be a true leader at once). 60 sec: As long as you continue chanting, no ally within earshot (this EXCLUDES yourself) can fall below one body hit. (Two leader priests cannot use this at the same time, as only one can be a true leader at once).
 +
 +Call UNENDING FERVOUR when this effect begins, and UNENDING FERVOUR DOWN when the effect ends (you stop chanting or something stops you chanting). You will need to explain these additional rules at the beginning of any adventure in which you are playing.
  
 Alternatively,​ you may use this ability to retire. You raise your voice to the heavens, declaring your cause for the world to hear. You then immediately fade away. The idea you have proclaimed, whether existing or novel, will begin to occur to anyone working in the appropriate circles as a good one, and spread out into the world. Alternatively,​ you may use this ability to retire. You raise your voice to the heavens, declaring your cause for the world to hear. You then immediately fade away. The idea you have proclaimed, whether existing or novel, will begin to occur to anyone working in the appropriate circles as a good one, and spread out into the world.
leader_priest.txt · Last modified: 2015/12/24 22:59 by dan