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monsters [2012/09/23 17:48]
jamesg created
monsters [2015/05/14 21:08] (current)
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 In general, intelligent things are more interesting to play and fight against than mindless or instinctual ones. The odd encounter with a pack of hungry wolves can be fun, but three encounters in a row of things that just mindlessly attack with no regard for their own safety can get really dull for both sides. If you are putting intelligent creatures into a battle, however, it helps if they have a motivation that explains why they'​re willing to risk life and limb, and helps guide the monsters regarding when they'​re likely to call it a day and scarper. In general, intelligent things are more interesting to play and fight against than mindless or instinctual ones. The odd encounter with a pack of hungry wolves can be fun, but three encounters in a row of things that just mindlessly attack with no regard for their own safety can get really dull for both sides. If you are putting intelligent creatures into a battle, however, it helps if they have a motivation that explains why they'​re willing to risk life and limb, and helps guide the monsters regarding when they'​re likely to call it a day and scarper.
 +
  
 ====  Offensive Stat guidelines ==== ====  Offensive Stat guidelines ====
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     * Avoid giving dodges to standard monsters unless there'​s a very good reason to do so. Dodges are for Big Damn Heroes and Cackling Villains.     * Avoid giving dodges to standard monsters unless there'​s a very good reason to do so. Dodges are for Big Damn Heroes and Cackling Villains.
     * Try to mix up what resistances monsters have over the course of a larp - people pay valuable skill points for skills that give them calls, and it's no fun to have them blanket invalidated too often.     * Try to mix up what resistances monsters have over the course of a larp - people pay valuable skill points for skills that give them calls, and it's no fun to have them blanket invalidated too often.
 +    * Shields are very good pieces of equipment without any special abilities attached to them at all - in general, unless your monster is a special one, their shields shouldn'​t have any attached resists.
  
 ===== Examples ===== ===== Examples =====
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 === Blessed Stag === === Blessed Stag ===
  
-A huge stag standing taller than the height of a man with luxuriant white fur that blazes with an inner light. Empowered by the Leader, such creatures are often seen as a test for mighty hunters to prove their worth+A huge stag standing taller than the height of a man with luxuriant white fur that blazes with an inner light. Empowered by the Tender, such creatures are often seen as a test for mighty hunters to prove their worth
  
   * 20 hits, DOUBLES, 2 STRIKEDOWNS,​ can flare with blazing light every thirty seconds, calling BLIND 5 at a single target.   * 20 hits, DOUBLES, 2 STRIKEDOWNS,​ can flare with blazing light every thirty seconds, calling BLIND 5 at a single target.
monsters.1348422523.txt.gz ยท Last modified: 2015/05/14 21:09 (external edit)