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resources:adventure:dragon_gate_of_valydd [2014/07/21 16:59]
dan [Linear #4]
resources:adventure:dragon_gate_of_valydd [2017/03/30 20:33] (current)
toml [dragon gate of valydd] Capitalisation
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-====== ​dragon gate of valydd ​======+====== ​Dragon Gate of Valydd ​======
 ===== Initial Brief ===== ===== Initial Brief =====
 Samuel Skye takes on a mission to secure military help from Valydd in order to win the war with the Serradic Empire. Samuel Skye takes on a mission to secure military help from Valydd in order to win the war with the Serradic Empire.
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   * Samuel Skye   * Samuel Skye
   * Ragnar Thane   * Ragnar Thane
-  * Karl Terrec+  * Carl Terrec
  
  
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 === Linear #2 === === Linear #2 ===
-As the city is attacked by Strossbourg,​ the party head towards the temple of a god they wish to speak with, doing their best to avoid getting involved in the conflict as best they can. After a brief chat with Tomek, a god of wisdom, the party head out to uncover some secrets of the Dragon Gates. After a run-in with Lomek (Tomek’s brother and a dark god of secrets), the party are sent to kill Lomek’s daughter, who has somehow survived to adulthood. The party find her (and her defender Aghi of the High Cliffs) and discover the reason Lomek wishes her dead, an ancient oath requiring him to truthfully answer questions asked by his children. With a new plan in hand, the party head back with Elvira to confront Lomek. They manage to discover that the secrets of the Dragon Gates remain in Junnes -the capital of the old empire- where the disciples of the creators studied the Dragon Gate. They also discover that an Ascendant God can kill another god. They also discover that Karl Terrec is capable of killing a god, though this is done through a practical experiment rather than asking questions of Lomek. Using the power he has acquired, ​Karl pushes Elvira onto the path of godhood, becoming Elvira the Kinslayer.+As the city is attacked by Strossbourg,​ the party head towards the temple of a god they wish to speak with, doing their best to avoid getting involved in the conflict as best they can. After a brief chat with Tomek, a god of wisdom, the party head out to uncover some secrets of the Dragon Gates. After a run-in with Lomek (Tomek’s brother and a dark god of secrets), the party are sent to kill Lomek’s daughter, who has somehow survived to adulthood. The party find her (and her defender Aghi of the High Cliffs) and discover the reason Lomek wishes her dead, an ancient oath requiring him to truthfully answer questions asked by his children. With a new plan in hand, the party head back with Elvira to confront Lomek. They manage to discover that the secrets of the Dragon Gates remain in Junnes -the capital of the old empire- where the disciples of the creators studied the Dragon Gate. They also discover that an Ascendant God can kill another god. They also discover that Carl Terrec is capable of killing a god, though this is done through a practical experiment rather than asking questions of Lomek. Using the power he has acquired, ​Carl pushes Elvira onto the path of godhood, becoming Elvira the Kinslayer.
  
 === Linear #3 === === Linear #3 ===
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 === Freeform #2 === === Freeform #2 ===
-The party meet with a number of representatives in Strossbourg,​ to plan exactly what can be done to take the Valydd gate. Due to Samuel’s spilling and Karl’s consumption of the Dragon-Gate moving artefact, it is no longer possible to use the artefact to move the Dragon Gate. Instead ​Karl will need to consume the power inside himself in order to move it.+The party meet with a number of representatives in Strossbourg,​ to plan exactly what can be done to take the Valydd gate. Due to Samuel’s spilling and Carl’s consumption of the Dragon-Gate moving artefact, it is no longer possible to use the artefact to move the Dragon Gate. Instead ​Carl will need to consume the power inside himself in order to move it.
  
-Over the course of the night a basic plan is reached: Vanessa, Eric, and Samuel will attempt to infiltrate Valydd in order to speak to a Death-God. An hour later, the Strossbourg forces will come through the gate and hold off the Valydd forces while Karl and the party shift the gate.+Over the course of the night a basic plan is reached: Vanessa, Eric, and Samuel will attempt to infiltrate Valydd in order to speak to a Death-God. An hour later, the Strossbourg forces will come through the gate and hold off the Valydd forces while Carl and the party shift the gate.
  
 Over the night several other things happen: Over the night several other things happen:
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 === Linear #4 === === Linear #4 ===
-Vanessa, Eric, and Samuel head into Valydd ahead of the invasion, attempting to reach a temple of a Death God. Unfortunately they run into Aghi, who is somewhat doubtful of their story and sends some soldiers to check out their story (that they have come through gate in Junnes). Unfortunately ​Karl (who is waiting on the other side of the gate) is unable to stop them before they return through to Valydd to raise the warning. Aghi takes the party into custody and Erik is forced to bring them in front of Atheyta in an attempt to escape.+Vanessa, Eric, and Samuel head into Valydd ahead of the invasion, attempting to reach a temple of a Death God. Unfortunately they run into Aghi, who is somewhat doubtful of their story and sends some soldiers to check out their story (that they have come through gate in Junnes). Unfortunately ​Carl (who is waiting on the other side of the gate) is unable to stop them before they return through to Valydd to raise the warning. Aghi takes the party into custody and Erik is forced to bring them in front of Atheyta in an attempt to escape.
  
-An hour later the rest of the party come through, accompanied by the Strossbourg forces. Erik, Vanessa, and Samuel reappear. The re-unified party then push through the Valydd forces and head to the prison, reacquiring their possessions and freeing a number of prisoners (at least one of which then aids their push through the Valydd lines). They then begin the ritual to move the gate. Near the end of the ritual Aghi of the High Cliffs manages to force her way through the Strossbourg lines, but is defeated by the party. ​Karl reaches the climax of the ritual, both Eric and Vanessa apply their miracles to help ensure his soul is carried safely through to his clone in Acryn, and a flash of light blind everyone as they are thrown into some other reality.+An hour later the rest of the party come through, accompanied by the Strossbourg forces. Erik, Vanessa, and Samuel reappear. The re-unified party then push through the Valydd forces and head to the prison, reacquiring their possessions and freeing a number of prisoners (at least one of which then aids their push through the Valydd lines). They then begin the ritual to move the gate. Near the end of the ritual Aghi of the High Cliffs manages to force her way through the Strossbourg lines, but is defeated by the party. ​Carl reaches the climax of the ritual, both Eric and Vanessa apply their miracles to help ensure his soul is carried safely through to his clone in Acryn, and a flash of light blind everyone as they are thrown into some other reality.
  
-The party find themselves within Triskelion, one of the dragons. However, they are not the only ones, and they are attacked by agents of Carleon. They also manage (briefly) to talk with Triskellion and are able to glean information about the nature of the Dragon Gates from her. Carleon’s influence upon Eric also manifests, causing him to attempt to kill Karl and although the party stop him. Jimmy quickly cuts off Eric’s hand (and the symbol which had been carved upon it) while Ragnar destroys it with a Thunderbolt,​ although a darkness remains which seems to taint the area around them. From this taint, rents open and they agents of Carleon, Mudra, and Tuireann swarm through. Eventually the party are overwhelmed and Ragnar uses his newfound knowledge to end the transit early, forcing the Dragon Gate (and the party) into the world wherever they are.+The party find themselves within Triskelion, one of the dragons. However, they are not the only ones, and they are attacked by agents of Carleon. They also manage (briefly) to talk with Triskellion and are able to glean information about the nature of the Dragon Gates from her. Carleon’s influence upon Eric also manifests, causing him to attempt to kill Carl and although the party stop him. Jimmy quickly cuts off Eric’s hand (and the symbol which had been carved upon it) while Ragnar destroys it with a Thunderbolt,​ although a darkness remains which seems to taint the area around them. From this taint, rents open and they agents of Carleon, Mudra, and Tuireann swarm through. Eventually the party are overwhelmed and Ragnar uses his newfound knowledge to end the transit early, forcing the Dragon Gate (and the party) into the world wherever they are.
  
  
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   * Access to the Primal epic tree, and the Magically-Induced quirk (meaning he must consume a mana-crystal before every adventure in order to have access to his Primal skills and 1 mana crystal to have access to his 4 Gaze of the Gods per adventure).   * Access to the Primal epic tree, and the Magically-Induced quirk (meaning he must consume a mana-crystal before every adventure in order to have access to his Primal skills and 1 mana crystal to have access to his 4 Gaze of the Gods per adventure).
   * Access to the Dragon Portal Insight epic tree.   * Access to the Dragon Portal Insight epic tree.
 +  * Access to the Lost Rite Epic Tree (Rite of Manipulation)
  
 == Eric Luckner == == Eric Luckner ==
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-{{tag>"​dragon gate of valydd"​ adventure}}+{{tag>"​dragon gate of valydd" ​strossbourg ​adventure}}
resources/adventure/dragon_gate_of_valydd.1405961956.txt.gz · Last modified: 2015/05/14 21:08 (external edit)