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resources:adventure:how_to_win_friends_and_influence_people [2016/10/23 21:46]
chaos and the consequence was...
resources:adventure:how_to_win_friends_and_influence_people [2016/10/23 22:57]
chaos oh gods we're going full Vitriarch
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 That's not how it works, says the voice. Submit. ​ That's not how it works, says the voice. Submit. ​
  
-Batts thinks, for a fraction of a second. Then: "​I'​m ​Bats Marbeq, and I only submit to people willingly! You can't change that! Dominate - leave me alone!" ​+Batts thinks, for a fraction of a second. Then: "​I'​m ​Batts Marbeq, and I only submit to people willingly! You can't change that! Dominate - leave me alone!" ​
  
 There is a pause. Then, the voice replies: //I can't change that, did you say...?// There is a pause. Then, the voice replies: //I can't change that, did you say...?//
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 ==== Hugh ==== ==== Hugh ====
-  * TBD: Long-term effects of Wounding ritual (horrifying mode)+  * The "​Certain Identity"​ Quirk
  
 === Branch === === Branch ===
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 ==== Batts Marbeq ==== ==== Batts Marbeq ====
-  * TBD: Long-term effects from Gleam stomach +  * The "​Dissolution of the Gleam" Quirk 
-  * TBD: Long-term effects ​from oh %%**** ​Carleon ​**** **** run%%+  * Realities created by use of the "Home Away from Home" skill are now somewhat... different. Not only is the landscape decidedly less rational than it once was, the fae creatures within act with Carleon's interests at heart. In its larger, fuzzier variant, a noticeable imprint is left upon the world for a period after the new reality fades, leaving various glitches in reality for a time. For the encounter after the use of this skill in either form, you hear the will of Carleon whispering in your ear.
  
 ==== Pig ==== ==== Pig ====
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 ==== Not-Glassinger ==== ==== Not-Glassinger ====
-  * A lump of his own flesh which houses the soul and memories of Hugh Branch; ​ff taken into the Flux it will immediately disappear+  * A lump of his own flesh which houses the soul and memories of Hugh Branch, whilst this cannot be used to extract any skills it can in theory be used to learn anything that Hugh knew (up to and including how he obtained the Dragongate skills, if not the skills themselves)if taken into the Flux it will immediately disappear
  
 ==== Darius ==== ==== Darius ====
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 ==== Karlos Farblade ==== ==== Karlos Farblade ====
-  * TBDLong-term effects of Wounding ritual+  * The "​Certain Identity"​ Quirk 
 + 
 +===== New Quirks ===== 
 + 
 +==== Dissolution of the Gleam ==== 
 + 
 +Through Consumption you have gained something of the properties of the acidic gelatinous creatures known as Gleam. This alters your use of the spell "​Dissolution of the Form" in the following ways: 
 +  * Your transformation is somewhat more Gleam-like than it was 
 +  * Whilst in this form you take all damage as SINGLE 
 +  * Per casting, you gain one use of SHATTER against a weapon that strikes you whilst in this form 
 +  * Whilst in this form, you occasionally uncontrollably say "​Gleam!"​ 
 + 
 +==== Certain Identity ==== 
 + 
 +You have been severed from the identities and wills of the Splintered Man, and are no longer subject to his influence. The has the following ​effects
 +  * You are not affected by the Divine Aura of the Splintered Man. If another member of the party has the aura, you are not affected by the damage or effects inflicted as a result of it, but equally you bleed and die as normal. Whether you are up or not has no effect on whether the others in the party subject to the aura live or die. 
 +  * You are not affected by the miracle Identity Theft. You should brief this detail at the start of the adventure. 
 +  * You are not affected by the miracle Belief Enhancement. 
 + 
 +If you attempt to //use// the miracles of the Splintered Man, you feel the sensation of your brain being wrenched and pulled out of your head via your eye sockets. For any encounter in which you have used a miracle of the Splintered Man, pick one of the targets of the miracles used. You permanently gain one of the beliefs that that target had, chosen at GM discretion. These beliefs may be contradictory.
  
 {{tag>"​how to win friends and influence people"​ adventure hugh_branch jemiker_chacony batts_marbeq pig glassinger darius karlos_farblade paradai adventurers_guild the_abnegator the_monster_prince}} {{tag>"​how to win friends and influence people"​ adventure hugh_branch jemiker_chacony batts_marbeq pig glassinger darius karlos_farblade paradai adventurers_guild the_abnegator the_monster_prince}}
resources/adventure/how_to_win_friends_and_influence_people.txt · Last modified: 2016/10/25 07:00 by chaos