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resources:adventure:msb [2014/08/17 10:37]
olivers [Debrief]
resources:adventure:msb [2015/05/14 21:08] (current)
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 ===== PCs ===== ===== PCs =====
 +  * [[user:​matthewa:​pc:​harlon_quirk|Harlon Quirk]] - MatthewA 
 +  * [[user:​dan:​pc:​jarred_samuels|Jarred Samuels]] - Dan 
 +  * [[user:​joew:​pc:​alastair_fitzgrave|Alastair Fitzgrave]] - Joe 
 +  * [[user:​vickyh:​pc:​vincent_barma|Vincent Barma]] - Vicky\\
 ===== Debrief ===== ===== Debrief =====
 The party are summoned by the navigator of the Southern Isles ship that has arrived in port, who turns out to be an enormous psychic whale. The navigators are both the guides and seers of the sailors of the Southern Isles and the creature tells them that it has had a vision of a threat that affects both Acryn and the Isles. ​ The party are summoned by the navigator of the Southern Isles ship that has arrived in port, who turns out to be an enormous psychic whale. The navigators are both the guides and seers of the sailors of the Southern Isles and the creature tells them that it has had a vision of a threat that affects both Acryn and the Isles. ​
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 As the darkness clears the remainder of the party find Jarred gone, his greatest creation floating gently in the air. They reverently convey it back to Acryn. As the darkness clears the remainder of the party find Jarred gone, his greatest creation floating gently in the air. They reverently convey it back to Acryn.
  
-After explaining what exactly happened to the authorities the party and thanked for their efforts. The seed of the afterlife is deposited with Eric Luckner but not before Harlon ventures within and discusses with Jared, who he finds beginning to forge the new realm he has created, what he wants to happen. He leaves knowing that Jarred intends his creation to be the start of a great work to shield the dead from the dragons. It is just a start but like any seed it will grow with care.+After explaining what exactly happened to the authorities the party are thanked for their efforts. The seed of the afterlife is deposited with Eric Luckner but not before Harlon ventures within and discusses with Jared, who he finds beginning to forge the new realm he has created, what he wants to happen. He leaves knowing that Jarred intends his creation to be the start of a great work to shield the dead from the dragons. It is just a start but like any seed it will grow with care.
 ====Snackies and Wibble==== ====Snackies and Wibble====
  
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 A Mastercrafted shield forged by the Unmaker. It has all the properties of a Mastercrafted shield plus 1 resist shatter per encounter, such is the perfection of its creation that it once per adventure allows the wielder to call resist for five seconds to all calls directed against them (that don't require GM adjudication). A Mastercrafted shield forged by the Unmaker. It has all the properties of a Mastercrafted shield plus 1 resist shatter per encounter, such is the perfection of its creation that it once per adventure allows the wielder to call resist for five seconds to all calls directed against them (that don't require GM adjudication).
  
-With Harlon'​s help the magics wrapped around his mind are undone and the memories he thought lost are returned. Incoming.+With Harlon'​s help the magics wrapped around his mind are undone and the memories he thought lost are returned. ​
  
 A scroll containing a sword in a stone. The sword does not seem to be removable from the stone. A scroll containing a sword in a stone. The sword does not seem to be removable from the stone.
  
 Can take the Brain surgeon epic tree for cerebral tinkering during the adventure. Can take the Brain surgeon epic tree for cerebral tinkering during the adventure.
 +
 +==Backstory==
 +His parents were indeed the Duke and Duchess Cargan, among the last of the family to leave Margush before the family decamped entirely to Thys. 
 +
 +Vincent'​s uncle, Gaspar Cargan, was a particularly hardened royalist but was tempered by his brother'​s inclination for patience. This relationship didn't end well and the uncle along with a young Faria Carver poisoned the parents (Vincent remembers overhearing them in the castle gardens while climbing a tower) and became steward of the young Duke, Vincent'​s elder brother.
 +
 +His uncle and Faria seemed convinced by an old Cargan prophecy that said that one day the      Leader would return to Acryn as the final and greatest Salic King. Faria attempted to force the prophecy with a ritual to bring an avatar of the leader into human form. Vincent was selected as younger and more malleable (not to mention expendable should the ritual go awry), but his brother threatened suicide to protect him and Faria'​s hand was forced into using the elder brother in the ritual as Vincent watched on.
 +
 +He remembers the ritual and Faria'​s voice shouting prayers to the leader, at the last minute however shadowy figures appeared from nowhere and a fight broke out. His brother was shot with a crossbow during the fight, though its unclear where the bolt came from in the confusion.
 +
 +As the fighting raged his brother grabbed his sister and Vincent and fled with them. He was able to carry them to an orphanage at the edge of Acryn and deposit them safely there. The last he saw of his brother was him running off to make another trail to follow, ensuring his brother and sister'​s safety. The orphanage was run by an old friend of the family who in an effort to conceal the twins from the various people who came looking for them paid a local witch to conceal their memories. Vincent recalls that the intention was that the mind-wipe would be lifted when he came of age. He can only assume, given the location of the orphanage was lost, that the upheaval prevented this happening.
 +
 +Gaspar Cargan currently sits on the council as one of the Cargan members and is the de facto head of House Cargan.
 ===Harlon=== ===Harlon===
 Studies the thing in the first garden and comes to understand that it probably is the rite of Unification itself, in as much as a mortal mind can comprehend an aspect of reality. It seems clear that this was the spot where two dragons unified with each other and in so doing created the first Primals. His new understanding grants him access to the lost rite of unification. Studies the thing in the first garden and comes to understand that it probably is the rite of Unification itself, in as much as a mortal mind can comprehend an aspect of reality. It seems clear that this was the spot where two dragons unified with each other and in so doing created the first Primals. His new understanding grants him access to the lost rite of unification.
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-{{tag>"​msb"​ adventure}}+{{tag>"​msb"​ adventure ​Harlon_Quirk Jarred_Samuels alastair_fitzgrave "​dragonborn"​ "​chedravartin the unmaker"​ "the magisterium"​ vincent_barma Southern_Isles}}
resources/adventure/msb.1408271840.txt.gz · Last modified: 2015/05/14 21:08 (external edit)