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resources:adventure:the_invisible_sun [2016/05/28 22:29]
seb created
resources:adventure:the_invisible_sun [2016/05/28 23:06]
seb [Consequences]
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 ===== PCs ===== ===== PCs =====
  
-[[user:​matthewa:​pc:​karlos_farblade|Karlos Farblade]]\\ +[[user:​matthewa:​pc:​karlos_farblade|Karlos Farblade]] ​- Mat\\ 
-[[user:​declan:​pc:​leon_darrish|Leon Darrish]]\\ +[[user:​declan:​pc:​leon_darrish|Leon Darrish]] ​- Declan\\ 
-[[user:​jamesw:​pc:​man_of_many_means|A Man of Many Means]]\\ +[[user:​jamesw:​pc:​man_of_many_means|A Man of Many Means]] ​- James W\\ 
-[[user:​jamesi:​pc:​rafe_white|Rafe White]]\\ +[[user:​jamesi:​pc:​rafe_white|Rafe White]] ​- James I\\ 
-[[user:​steph:​pc:​emily_anara|Emily Anara]]\\ +[[user:​steph:​pc:​emily_anara|Emily Anara]] ​- Steph\\ 
-[[user:​michaelc:​pc:​paradai|Paradai]]\\+[[user:​michaelc:​pc:​paradai|Paradai]] ​- Michael\\
  
 ===== Debrief ===== ===== Debrief =====
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 After a lot of dark energy bullets, mesmerisation,​ and finding out that yes, both exists somehow lead back to the start of the room, Rafe makes a run for the sun emblem – and smacks straight into it. Ouch. But, that sound! It’s hollow! Karlos bounds gleefully towards it, jaw unhinged, and begins to chomp through the sun like so much sunny, buttery, goodness. Delicious. After a lot of dark energy bullets, mesmerisation,​ and finding out that yes, both exists somehow lead back to the start of the room, Rafe makes a run for the sun emblem – and smacks straight into it. Ouch. But, that sound! It’s hollow! Karlos bounds gleefully towards it, jaw unhinged, and begins to chomp through the sun like so much sunny, buttery, goodness. Delicious.
  
-In the sunlight corridor, the party bear witness to another awful vision. A horrid skeletal figure made of tar slowly dissolves out of the floorboards – in reverse. It strides forward, grinning, a ring clutched in one hand. Where it touches the party, they feel disgust, and revulsion, and loss. It is around this time that Karlos explains that – having licked the plaque, dismantled by A Man of Many Means (hereafter AMoMM) – he has understood that the place is connected to the divine power of The Beacon. He gets the party up to speed with what he knows of her backstory. ​+In the sunlight corridor, the party bear witness to another awful vision. A horrid skeletal figure made of tar slowly dissolves out of the floorboards – in reverse. It strides forward, grinning, a ring clutched in one hand. Where it touches the party, they feel disgust, and revulsion, and loss. It is around this time that Karlos explains that – having licked the plaque, dismantled by A Man of Many Means (hereafter AMoMM) – he has understood that the place is connected to the divine power of The Beacon. He gets the party up to speed with [[resources:​adventure:​the_memory_of_chains|what he knows of her backstory]]
  
-The party arrive in Cosmo’s chamber, which appears to be a shrine of some description. Rich tapestries describing elaborate tales from some legend or other cover the walls, and dozens of candles light the room lazily. Cosmo is staring out of the window, facing away from the party, and completely unresponsive.+The party arrive in Cosmo’s chamber, which appears to be a shrine of some description. Rich tapestries describing elaborate tales from [[resources:​fic:​the_legend_of_the_beacon|some legend or other]] cover the walls, and dozens of candles light the room lazily. Cosmo is staring out of the window, facing away from the party, and completely unresponsive.
  
 The party try and shake Cosmo and see why he’s staring out of the window. Karlos tries to reason with him and to his horror understands that what the old man’s babbling is right – there *is* a second sun outside. The rest of the party can see this too. Quickly, they decide to wedge a shield between the window and Cosmo and talk some sense into him. Just as they’re bringing him round. AMoMM, who is habitually on fire, has caused the tapestries – and most of the room – to set light, and flames pour over the party. They’re forced to make a quick getaway and bring a vaguely catatonic Cosmo with them for the ride. The party try and shake Cosmo and see why he’s staring out of the window. Karlos tries to reason with him and to his horror understands that what the old man’s babbling is right – there *is* a second sun outside. The rest of the party can see this too. Quickly, they decide to wedge a shield between the window and Cosmo and talk some sense into him. Just as they’re bringing him round. AMoMM, who is habitually on fire, has caused the tapestries – and most of the room – to set light, and flames pour over the party. They’re forced to make a quick getaway and bring a vaguely catatonic Cosmo with them for the ride.
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 To follow... To follow...
-{{tag>"​the invisible sun" karlos_farblade leon_darrish man_of_many_means rafe_white emily_anara paradai the_beacon gerbera_unnuttum ghita_darrish ​maranda_decor figaro_decor cosmo_decor ​galbadia_decor adventure}}+{{tag>"​the invisible sun" karlos_farblade leon_darrish man_of_many_means rafe_white emily_anara paradai the_beacon gerbera_unnuttum ghita_darrish ​house_decor eudaimonia_gunderson ​galbadia_decor adventure}}
resources/adventure/the_invisible_sun.txt · Last modified: 2016/05/29 11:55 by seb