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thieves_and_traitors [2012/09/23 17:44]
jamesg created
thieves_and_traitors [2015/05/14 21:08] (current)
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 ==== The True Council ==== ==== The True Council ====
  
-While the outlaw guilds are in constant competition,​ an understanding arose in the wake of the revolution (as law enforcement became more determined and less easily bribed) that there would always be certain shared priorities and interests that would benefit all of them. An agreement was reached among some of the more prominent gangs and guilds that regular meetings between underworld notables to ensure that any threats to their entire existence were dealt with would be beneficial. Therefore, a deal was made - every three months (or more often in times of particular crisis), a peaceful meeting would occur between the leaders of all gangs who could make a down-payment of 200 Acra. The money collected from those attending would be diverted towards addressing any major issues if needed, or towards a night of celebration for the underworld if not. These meetings have come to be known as the True Council, as a joke at the expense of the real government.+While the outlaw guilds are in constant competition,​ an understanding arose in the wake of the revolution (as law enforcement became more determined and less easily bribed) that there would always be certain shared priorities and interests that would benefit all of them. An agreement was reached among some of the more prominent gangs and guilds that regular meetings between underworld notables to ensure that any threats to their entire existence were dealt with would be beneficial. Therefore, a deal was made - every three months (or more often in times of particular crisis), a peaceful meeting would occur between the leaders of all gangs who could make a down-payment of 270 Riel. The money collected from those attending would be diverted towards addressing any major issues if needed, or towards a night of celebration for the underworld if not. These meetings have come to be known as the True Council, as a joke at the expense of the real government. 
 + 
 +=== Members of True Council Guilds === 
 +{{topic>​pc npc +the_true_council&​nouser}}
  
 ==== After the Upheaval ==== ==== After the Upheaval ====
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 Part of the reason the various groups do not usually coordinate is that thier precise goals differ. Some seek only minor reform, such as the addition of popularly elected seats on the council. Others seek the entire current system torn down and replaced with government by the people (the exact details of which are a subject of yet more disagreement). Since the Upheaval, however, there has been an upswing and a small amount of conglomeration within the more extreme groups. The common people of Acryn suffered badly in the immediate wake of the Upheaval, and there are plenty who believe that the city did not do as much as it could to protect them, and that personal interests were allowed primacy over the collective good - after all, it's not like any //nobles// starved when the shortages started, while a good number of common folk died on the streets. Along with the council, the Wayfinder'​s guild is also a major target of the ire of these groups, as they can be (quite correctly) seen as monopolising a skill that is simply necessary for survival in the new world. Part of the reason the various groups do not usually coordinate is that thier precise goals differ. Some seek only minor reform, such as the addition of popularly elected seats on the council. Others seek the entire current system torn down and replaced with government by the people (the exact details of which are a subject of yet more disagreement). Since the Upheaval, however, there has been an upswing and a small amount of conglomeration within the more extreme groups. The common people of Acryn suffered badly in the immediate wake of the Upheaval, and there are plenty who believe that the city did not do as much as it could to protect them, and that personal interests were allowed primacy over the collective good - after all, it's not like any //nobles// starved when the shortages started, while a good number of common folk died on the streets. Along with the council, the Wayfinder'​s guild is also a major target of the ire of these groups, as they can be (quite correctly) seen as monopolising a skill that is simply necessary for survival in the new world.
 +
 +=== Members of Revolutionary Groups ===
 +{{topic>:?​pc npc +revolutionary_group&​nouser}}
  
 ===== Royalists ===== ===== Royalists =====
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 Separate to all other revolutionary elements, and dependant on the times either more or less feared by those in power, are the Royalist groups within the city. Most other revolutionaries will not touch these groups, as they generally intend to put the power in the hands of //fewer// people rather than more. Further distinct from the other revolutionaries,​ royalists come from every wedge of society, all the way from patriots raised on old stories among the poor through Warrior priests dreaming of a standing army restored to old-guard nobility plotting in smokey rooms. Separate to all other revolutionary elements, and dependant on the times either more or less feared by those in power, are the Royalist groups within the city. Most other revolutionaries will not touch these groups, as they generally intend to put the power in the hands of //fewer// people rather than more. Further distinct from the other revolutionaries,​ royalists come from every wedge of society, all the way from patriots raised on old stories among the poor through Warrior priests dreaming of a standing army restored to old-guard nobility plotting in smokey rooms.
  
-Royalism has never been more buoyant than since the Upheaval. As hardship has fallen on the city, the voices calling for a strong hand of leadership and putting out seditious pamphlets extolling the virtues of a new monarch are being listened to like never before. The only problem is the same one that plagues the revolutionaries - a lack of unity on exactly what they want. Some groups point at those in house Darrish or Graves with close relations to the old royal bloodlines. Others demand a glorious return of house Cargan to the city. Still others claim that the extinguishing of the Salic line was not as complete as the Council claimed in the aftermath, and that an heir to the throne lives in secret within the city, waiting for the city'​s ​darkest hour before coming forth to claim her (and there'​s an unusual degree of agreement that it's a her) throne.+Royalism has never been more buoyant than since the Upheaval. As hardship has fallen on the city, the voices calling for a strong hand of leadership and putting out seditious pamphlets extolling the virtues of a new monarch are being listened to like never before. The only problem is the same one that plagues the revolutionaries - a lack of unity on exactly what they want. Some groups point at those in house Darrish or Graves with close relations to the old royal bloodlines. Others demand a glorious return of house Cargan to the city. Still others claim that the extinguishing of the Salic line was not as complete as the Council claimed in the aftermath, and that an heir to the throne lives in secret within the city, waiting for its darkest hour to come before coming forth to claim her (and there'​s an unusual degree of agreement that it's a her) throne.
  
 +=== Members of Royalist Groups ===
 +{{topic>:?​pc npc +royalist_group&​nouser}}
  
thieves_and_traitors.1348422249.txt.gz · Last modified: 2015/05/14 21:08 (external edit)