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user:emmab:pc:lionel_collins [2018/02/13 14:42]
emmab
user:emmab:pc:lionel_collins [2018/02/22 20:40] (current)
emmab
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 **Background #3:** Use Quarterstaff **Background #3:** Use Quarterstaff
  
-XP: 40/42\\ +XP: 41/41\\ 
-+ 2\\++ 2\\
 Level 5 (bizarrely)\\ Level 5 (bizarrely)\\
  
Line 106: Line 106:
   * Minor: By casting Fault of Footing through your Dragon Soul implement you may modify the force to travel as a staff shape through the air, you may call ARC STRIKEDOWN (the motion for casting this is very similar to hitting two opponents in the neck with a horizontal staff).   * Minor: By casting Fault of Footing through your Dragon Soul implement you may modify the force to travel as a staff shape through the air, you may call ARC STRIKEDOWN (the motion for casting this is very similar to hitting two opponents in the neck with a horizontal staff).
   * Major: Once per an adventure you may fracture your nature as a mage, wrap yourself in the story of a mysterious warrior, and perfect it. This process takes 10 seconds, during which time you are unable to move, fight, or defend yourself, at the end of these 10 seconds or if you are struck by an enemy then you must call DISAPPEARING. Visually, you explode in a flurry of paper. Your disappearance lasts long enough to grab a sword, shield, and piece of costume, you may then position yourself at the edge of combat and call APPEARING. A mysterious warrior has appeared ready to save the party. At the end of the encounter you once again disappear, reappearing as Lionel a short while later. While using this ability you cannot use any abilities which are primarily the domain of mages (spells, rituals, arcane knowledge, mana sense, implement abilities, etc). You gain 1 determination,​ take a HEAL FULL, gain heavy armour use and standard heavy armour, large shield use and a standard large shield, as well as a Rapier which allows you to call DOUBLE THROUGH, 3xDISARM, and 3xWEAKEN. You also gain a single dodge, which is converted to resists as per the heavy armour and large shield abilities. Any armour or shield skills you already have will be converted to heavy/large as appropriate.   * Major: Once per an adventure you may fracture your nature as a mage, wrap yourself in the story of a mysterious warrior, and perfect it. This process takes 10 seconds, during which time you are unable to move, fight, or defend yourself, at the end of these 10 seconds or if you are struck by an enemy then you must call DISAPPEARING. Visually, you explode in a flurry of paper. Your disappearance lasts long enough to grab a sword, shield, and piece of costume, you may then position yourself at the edge of combat and call APPEARING. A mysterious warrior has appeared ready to save the party. At the end of the encounter you once again disappear, reappearing as Lionel a short while later. While using this ability you cannot use any abilities which are primarily the domain of mages (spells, rituals, arcane knowledge, mana sense, implement abilities, etc). You gain 1 determination,​ take a HEAL FULL, gain heavy armour use and standard heavy armour, large shield use and a standard large shield, as well as a Rapier which allows you to call DOUBLE THROUGH, 3xDISARM, and 3xWEAKEN. You also gain a single dodge, which is converted to resists as per the heavy armour and large shield abilities. Any armour or shield skills you already have will be converted to heavy/large as appropriate.
 +  * Tough
  
 **Spells** **Spells**
user/emmab/pc/lionel_collins.txt · Last modified: 2018/02/22 20:40 by emmab