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user:jamesw:pc:aaron_fairway [2016/04/08 17:33]
jamesw
user:jamesw:pc:aaron_fairway [2016/09/05 10:21]
jamesw
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 Having taken a break from his initial foray into adventuring,​ Aaron has found some purpose with the Church of the Warrior. They have the best swords. Although apparently the Warrior herself didn't have swords? Eh. Swords. Having taken a break from his initial foray into adventuring,​ Aaron has found some purpose with the Church of the Warrior. They have the best swords. Although apparently the Warrior herself didn't have swords? Eh. Swords.
  
-  ​* Highest number currently known: ​5? (although multiples of numbers have been considered)+Aaron does not understand why anyone would trust a Tyrant Lizard. 
 + 
 +  ​* Highest number currently known: ​(although multiples of numbers have been considered)
   * Sword-arm: Left   * Sword-arm: Left
   * Sword Arm: Right   * Sword Arm: Right
Line 29: Line 31:
 Additional Skill Trees: None Additional Skill Trees: None
  
-XP: 22/22+Quirks: Inner Circle of Jocelyn Cargan((may build upon this to gain Affiliation:​ Cargan by doing suitable favours for her)) 
 + 
 +XP: 30/30
  
   * [1] Tough [Free - Very Tough]   * [1] Tough [Free - Very Tough]
Line 51: Line 55:
   * [3] Weapon Talent 2   * [3] Weapon Talent 2
   * [3] One With Your Weapon   * [3] One With Your Weapon
 +  * [3] Mighty
 +  * [3] Medium Armour Training
   * [4] Blessed Warrior (Mighty Blow)   * [4] Blessed Warrior (Mighty Blow)
   * [4] Absurdly Tough   * [4] Absurdly Tough
   * [4] Bloodstained Hero   * [4] Bloodstained Hero
 +  * [4] Weapon Supremacy
 +  * [4] Twin-Blade Rend
 +  * [4] Medium Armour Swiftness
 +  * [5] Iron Body
 +  * [5] Beyond Mortal Strength
 +  * [5] Holy Crusader
  
 ==== Stats and Calls ==== ==== Stats and Calls ====
  
 Body Hits: 15 = 5 (Base) + 6 (Tough x3) + 3 (Absurdly Tough) + 1 (Burly)\\ Body Hits: 15 = 5 (Base) + 6 (Tough x3) + 3 (Absurdly Tough) + 1 (Burly)\\
-Armour Hits (Superior Medium Armour): ​= 4 (Medium Armour Use) + (Medium Armour Training) + 2 (Superior Medium Armour) ​+Armour Hits (Superior Medium Armour): ​10 = 4 (Medium Armour Use) + (Medium Armour Training ​x2) + 2 (Superior Medium Armour) ​
  
 Damage: DOUBLE (Strength of Arms)\\ Damage: DOUBLE (Strength of Arms)\\
 Calls: Calls:
-  * WOUND 5s per encounter (Weapon Talent 1) +  * WOUND 10s per encounter (Weapon Talent 1 + Ambidex + Weapon Supremacy
-  * STRIKEDOWNs per encounter (Weapon Talent 1) +  * STRIKEDOWNs per encounter (Weapon Talent 1 + Ambidex + Weapon Supremacy
-  * SHATTERs per adventure (Weapon Talent 1)+  * SHATTERs per adventure (Weapon Talent 1 + Ambidex + Weapon Supremacy)
   * 2 RENDs per encounter (Weapon Talent 2)   * 2 RENDs per encounter (Weapon Talent 2)
 +  * 1 extra REND //or// extra WOUND 10 per encounter, if holding both swords (Twin-Blade Rend)
   * 1 WEAKEN per encounter if one sword is less than 36" (does not stack for ambidex)   * 1 WEAKEN per encounter if one sword is less than 36" (does not stack for ambidex)
   * 1 DISARM per encounter while fighting with a weapon in off-hand (Weapon Catching)   * 1 DISARM per encounter while fighting with a weapon in off-hand (Weapon Catching)
-  * IMMUNE FEAR, although may not approach source of fear (Indoctrinated) 
-  * IMMUNE DISARM (One With Your Weapon) 
  
 Dodges (per encounter): Dodges (per encounter):
   * 1 while fighting with a weapon in each hand (Two Weapon Swiftness)   * 1 while fighting with a weapon in each hand (Two Weapon Swiftness)
   * 1 while fighting with swords (Weapon Finesse)   * 1 while fighting with swords (Weapon Finesse)
 +  * 1 while wearing medium armour (Medium Armour Swiftness)
  
 Abilities: Abilities:
   * Improved Determination:​ 4 SELF HEAL FULLs per adventure   * Improved Determination:​ 4 SELF HEAL FULLs per adventure
 +  * Mighty: Twice per adventure, STRENGTHEN self.
   * Battle Rage: Determinations refresh per-encounter calls.   * Battle Rage: Determinations refresh per-encounter calls.
   * Bloodstained Hero: Twice per adventure, PARTY HEAL FOUR upon dropping an enemy.   * Bloodstained Hero: Twice per adventure, PARTY HEAL FOUR upon dropping an enemy.
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     * Armour: Strengthened     * Armour: Strengthened
   * Blessed Warrior: Once per encounter, 10s chanting to the Warrior. Call +1 damage on attacks for the next 10 seconds.   * Blessed Warrior: Once per encounter, 10s chanting to the Warrior. Call +1 damage on attacks for the next 10 seconds.
 +  * Holy Crusader: For one encounter per adventure, have unlimited use of Blessed Warrior.
 +
 +Other behaviours:
 +  * STRENGTHENED at all times, unless WEAKENED((but am IMMUNE WEAKEN anyway)) (Beyond Mortal Strength)
 +  * Can break any mundane object with enough effort and leverage (Beyond Mortal Strength)
 +  * IMMUNE FEAR, although may not approach source of fear (Indoctrinated)
 +  * IMMUNE DISARM (One With Your Weapon)
 +  * IMMUNE WEAKEN (Iron Body)
  
 SWORD ARM: SWORD ARM:
Line 95: Line 116:
   * Takes SHATTER as normal, but reforms at the end of the encounter   * Takes SHATTER as normal, but reforms at the end of the encounter
  
-Addictions: +Addictions: ​None
-  * Suspension Level 1 +
-    * Withdrawal: Your body feels slightly numb, and pain seems to affect you less. +
-    * Indulgence: Your emotions feel distant, and you are able to engage your intellect with needle like clarity unaffected by worldly concerns.+
  
 ==== Inventory ==== ==== Inventory ====
  
-Money: ​134R\\+Money: ​143R\\
 //(Basic Income: 9R)// //(Basic Income: 9R)//
  
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   * 36" Superior Sword    * 36" Superior Sword 
   * Standard Medium Armour   * Standard Medium Armour
-  * Superior Medium Armour+  * Superior Medium Armour ​x2
   * SWORD ARM   * SWORD ARM
 +  * Stonehaven Sapphire (worth 60R)
  
 ===== Adventures ===== ===== Adventures =====
user/jamesw/pc/aaron_fairway.txt · Last modified: 2016/09/16 15:09 by jamesw