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user:michaelc:pc:paradai [2016/04/02 09:24] michaelc [Stats] |
user:michaelc:pc:paradai [2017/06/17 10:54] (current) michaelc [Summary] |
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- | ====== Paradai ====== | + | ====== Vincent Jackson (formerly known as Paradai) ====== |
===== Background/Bio ===== | ===== Background/Bio ===== | ||
===== Stats ===== | ===== Stats ===== | ||
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**Combat Path:** Dashing "Sword"sman | **Combat Path:** Dashing "Sword"sman | ||
+ | |||
+ | **Divine Favours:** | ||
+ | * Beacon | ||
+ | * Armand Cargan, the Dickhead | ||
**Skills** | **Skills** | ||
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* 1 - Emergency Aid | * 1 - Emergency Aid | ||
* 1 - Tough | * 1 - Tough | ||
+ | * 1 - Affiliation - True Council (question) | ||
+ | * 1 - Divine Favour (Fire Charm) | ||
* 2 - Weapon Talent 1 | * 2 - Weapon Talent 1 | ||
* 2 - Weapon Potency | * 2 - Weapon Potency | ||
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* 2 - Roll With The Blow | * 2 - Roll With The Blow | ||
* 2 - Patch Up | * 2 - Patch Up | ||
+ | * 2 - Divine Aura | ||
* 3 - Poise of a Dancer | * 3 - Poise of a Dancer | ||
+ | * 3 - Improved Determination | ||
+ | * 3 - Two Handed Block | ||
+ | |||
===== Equipment ===== | ===== Equipment ===== | ||
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**Income:** 9R | **Income:** 9R | ||
- | **Money**: 28R | + | **Money**: 1R (before income) |
**Stuff:** | **Stuff:** | ||
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* Standard Staff | * Standard Staff | ||
* Standard Short Sword | * Standard Short Sword | ||
- | * Master Crafted Jester Hat | + | * 7x Restoration of Flesh |
+ | * 5x Smoke Bomb | ||
+ | * Soul Strength | ||
+ | * 1x Life Flow | ||
| | ||
Suspension addiction | Suspension addiction | ||
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* 2 Dodge (1 staff, 1 armour) | * 2 Dodge (1 staff, 1 armour) | ||
* 1 Dodge (wilderness) | * 1 Dodge (wilderness) | ||
+ | * 2 Dodge (in darkness with lit torch) | ||
* 1 Entangle (wilderness) | * 1 Entangle (wilderness) | ||
* 2 Roll with the blow (take any call as STRIKEDOWN) | * 2 Roll with the blow (take any call as STRIKEDOWN) | ||
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**Adventure Calls:** | **Adventure Calls:** | ||
* 1 SHATTER (staff) | * 1 SHATTER (staff) | ||
+ | * 4 determinations | ||
**Other:** | **Other:** | ||
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* Patch Up: HEAL 6 (10s roleplay, 3/encounter then WEAKEN patient) | * Patch Up: HEAL 6 (10s roleplay, 3/encounter then WEAKEN patient) | ||
* Signature Move: Call ZERO to knock someone's hat or similar trinket off | * Signature Move: Call ZERO to knock someone's hat or similar trinket off | ||
+ | * Torches carried cannot be extinguished by mundane means | ||
+ | * The party gains a RESIST to either BLIND, FEAR, or MESMERIZE each encounter. | ||
+ | * In addition, if you are fighting somewhere dark, and carrying a lit torch or other source of flame, the whole party gains +1 DODGE | ||
+ | * Immune strikedown on staff | ||