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user:seb:pc:hardy_quinn [2017/11/24 19:03]
seb
user:seb:pc:hardy_quinn [2017/12/16 09:47] (current)
seb
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 ===== Stats ===== ===== Stats =====
-**Class:** Wayfinder (Harbinger of Consensus / Scion of the Flux)+**Class:** Wayfinder (Scion of the Flux)
  
 **Backgrounds and Epic Trees** **Backgrounds and Epic Trees**
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   * Very Tough   * Very Tough
   * Disciple of the Way of Spice    * Disciple of the Way of Spice 
-  * (Abnegation) 
  
 **Quirks** **Quirks**
  
   * Non-human (chimp); Unusually Small (-2 base hits, +1 dodge, gains dodge instead of +hits for tough)   * Non-human (chimp); Unusually Small (-2 base hits, +1 dodge, gains dodge instead of +hits for tough)
 +  * Anomaly
 +
 +Quirk: Anomaly
 +You have become intrinsically entwined with the Flux. Any Wayfinder insights you have are immediately lost, and replaced with Scion of the Flux.
 +
 +  * You may, at any point, increase the amount of hit points you have in the flux (from both body and armour sources). Any increase results in an equal loss of hits while in the consensus. You must maintain at least a single hit in the consensus to remain a playable character.
 +  * You may, at any point, gain increased usage of per-encounter skills while in the flux. Each addition use available to you in the flux must come at the loss of an available use while in the consensus.
 +  * Underdog: Once per an adventure while in the flux you may aid someone who is outmatched and outclassed. They gain the following effects: HEAL FULL, RENEW FULL, STRENGTHEN, TAKE ONLY SINGLES. GAIN IMMUNE TO <pick any 1 call>. It is physically painful to watch someone being outmatched and to not help (you do not need to use this ability to count as helping), take a REND while watching someone being outmatched and not helping.
  
 **Summary** **Summary**
  
   * 6 hits (3 body hits + 5 armour) [+ 4 armor in flux]   * 6 hits (3 body hits + 5 armour) [+ 4 armor in flux]
-  * 2x Triple Through with 2x Dagger (superior), otherwise Double Through 
   * 8 rolling dodges   * 8 rolling dodges
-  ​* Anomaly - 1p/a Determination + Battle Rage + Scion/​Harbinger switch +  * XP spent: ​34
-  * Coin flip each encounter - scion or harbinger. REND.  +
-  ​* XP spent: ​26+
  
 **Skills - Passive - Utility** **Skills - Passive - Utility**
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   * Item Shaping   * Item Shaping
   * Landscaping   * Landscaping
 +  * Worldshaping
   * Choose the Path   * Choose the Path
 +  * Bastard Weapon skills
  
 **Skills - Active** **Skills - Active**
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   * Condiment Projection - 5 spice form (1x ranged Blind 10 p/e if expend one spice pack)   * Condiment Projection - 5 spice form (1x ranged Blind 10 p/e if expend one spice pack)
   * Four Ways of Ingedient Preparation Fist   * Four Ways of Ingedient Preparation Fist
-  * Make History OR Persistence +  * Persistence 
-  * Worldwake OR Ambience +  * Ambience 
-  * Know the Consensus OR Personal Enhancement +  * Personal Enhancement 
-  * Will of the Consensus OR Overload+  * Overload
   * Concussive Bolt   * Concussive Bolt
 +  * More Flux Than Mortal
 +  * Repairing Inertial Barrier
 +  * Restoring Inertial Barrier
 +  * Durable Inertial Barrier
 +  * Resilient Inertial Barrier
   * Shake Reality'​s Fetters   * Shake Reality'​s Fetters
 +  * Destabilisation
 +  * Perfect Culinary Stance: Calm in the Kitchen'​s Chaos
  
  
user/seb/pc/hardy_quinn.txt · Last modified: 2017/12/16 09:47 by seb