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user:swampselkie:pc:senta_fernbach [2017/08/02 17:33]
swampselkie
user:swampselkie:pc:senta_fernbach [2017/11/11 09:50]
swampselkie
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 ===== Background/​Bio ===== ===== Background/​Bio =====
  
-In her current incarnation,​ the Warrior is the product of Senta'​s and Lynndis'​s memories; in personality,​ she isn'​t ​quite like either of them, although she retains many of their shared traits and answers to either name.+In her current incarnation,​ the Warrior is the product of Senta'​s and Lynndis'​s memories; in personality,​ she isn'​t ​entirely the same as either of them, although she retains many of their shared traits and answers to either name.
  
 ==== Senta ==== ==== Senta ====
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 **Summary Stats:** **Summary Stats:**
   * 19+18 hits (note: +6 of her armour hits come from borrowed master-crafted armour)   * 19+18 hits (note: +6 of her armour hits come from borrowed master-crafted armour)
-  * 53/53 XP+  * 58/58 XP
   * Level 5   * Level 5
  
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   * Unbowed, Unbroken - Chant for 10 seconds to gain immunity to one call for the rest of the encounter   * Unbowed, Unbroken - Chant for 10 seconds to gain immunity to one call for the rest of the encounter
   * Titan of Battle - Chant for 20 seconds, immune to all attack effects other than raw damage for the rest of the Encounter   * Titan of Battle - Chant for 20 seconds, immune to all attack effects other than raw damage for the rest of the Encounter
 +  * Weak Point - 10s, Backstab 20
  
 **Epic Tree Skills:** **Epic Tree Skills:**
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   * Cutting a Swath - Once per adventure, transform one regular standard call into an ARCED call.   * Cutting a Swath - Once per adventure, transform one regular standard call into an ARCED call.
   * Personal Aura   * Personal Aura
-  * Reflection of Thyself+  * Reflection of Thyself ​- If with 8 people who know her purview, can call a MASS or ARC version of any weapon call she knows.
   * Miracle   * Miracle
-  * Soul Pact+  * Soul Pact - 1-3 points = +2 Body Hits; 4-6 points = HEAL 4 at the end of every encounter; 7+ points = MASS HEAL FULL twice per adventure  
 +  * I knew you were going to do that - 1 dodge per encounter (may be used against ranged attacks but not magic) 
 +  * Shape of things to come - Twice per adventure, ask the GM 2 questions about future encounters 
 +  * Prior Preparation and Planning - once per an adventure, call a TIME FREEZE and describe to the GM the preparations your past self made which have only now become relevant 
 +  * Builder Divine Aura - Your party’s armour can be repaired up to one higher than its usual maximum.  
  
 **Resources and Church Standing:** **Resources and Church Standing:**
user/swampselkie/pc/senta_fernbach.txt · Last modified: 2017/11/11 19:44 by swampselkie