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wayfinder [2014/10/30 21:36]
jamesg
wayfinder [2015/12/21 15:37]
dan [Repair the Form]
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 Once awakened to their talents, wayfinders gain an instinctive ability to navigate through the Flux. Possession of this skill allows a wayfinder to lead a group both through the Flux in an efficient manner, and to find a route to a patch of Consensus given a description of its location. Once awakened to their talents, wayfinders gain an instinctive ability to navigate through the Flux. Possession of this skill allows a wayfinder to lead a group both through the Flux in an efficient manner, and to find a route to a patch of Consensus given a description of its location.
 === Repair the Form === === Repair the Form ===
-The first art of Flux Manipulation wayfinder’s pick up is the ability to gradually speed their own healing while within it. While travelling within the Flux, you restore 2 body hits between each encounter. If the Wayfinder is not wounded, they can instead ​strengthen ​their body up to one hit higher than normal.+The first art of Flux Manipulation wayfinder’s pick up is the ability to gradually speed their own healing while within it. While travelling within the Flux, you restore 2 body hits between each encounter. If the Wayfinder is not wounded, they can instead ​fortify ​their body up to one hit higher than normal.
 === Know the Flux’s Touch === === Know the Flux’s Touch ===
 A Wayfinder can sense the presence of creations forged from the flux, be they objects created by another wayfinder, or a “living” being temporarily spat forth by it. A Wayfinder can sense the presence of creations forged from the flux, be they objects created by another wayfinder, or a “living” being temporarily spat forth by it.
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 The Wayfinder gains some sense of the stabilisation of the Flux on the edge of their perception as they travel through it, and an ability to exert their will over this process. While they cannot cause entirely incongrous terrain to appear, they can nudge reality such that anything that would broadly fit the location lines the road ahead of them. Invaluable for traveling caravans. Mechanically,​ the Wayfinder can choose terrain to favour the party such that all travelling with them receive a DODGE per encounter. The Wayfinder gains some sense of the stabilisation of the Flux on the edge of their perception as they travel through it, and an ability to exert their will over this process. While they cannot cause entirely incongrous terrain to appear, they can nudge reality such that anything that would broadly fit the location lines the road ahead of them. Invaluable for traveling caravans. Mechanically,​ the Wayfinder can choose terrain to favour the party such that all travelling with them receive a DODGE per encounter.
 === Repairing Inertial Barrier === === Repairing Inertial Barrier ===
-The Wayfinder’s ability to repair their barrier speeds considerably. By holding an empty hand to their chest, they can repair one armour point on their barrier every five seconds. ​You cannot heal your barrier by any means while outside of the Flux.+The Wayfinder’s ability to repair their barrier speeds considerably. By holding an empty hand to their chest, they can repair one armour point on their barrier every five seconds. ​This ability only functions ​while you are in the Flux, and can only be used to affect your own barrier.
 === Durable Inertial Barrier === === Durable Inertial Barrier ===
 The Wayfinder’s barrier’s maximum armour hits improves to six points. The Wayfinder’s barrier’s maximum armour hits improves to six points.
wayfinder.txt · Last modified: 2016/10/26 20:05 by toml