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2017-36hr [2017/07/17 11:36]
toml
2017-36hr [2017/07/20 18:42] (current)
toml
Line 33: Line 33:
   * Sunday Morning (9am): Cooked Breakfast / Cereals.   * Sunday Morning (9am): Cooked Breakfast / Cereals.
  
 +=====Event Specific Calls =====
 +  * REPEL - This cannot be resisted in any way.  You must move directly away from the source of the REPEL for 15s or until it is OC unsafe / implausible to do so.
 +  * OBLITERATE - Immediately call DISAPPEARING. ​ You cannot resist this by any means at the point of this call occurring. ​ Immediately go to a free Ref.
 +  * DETECT (MAGIC/​DIVINE/​FLUX) - See below.
 +  * FORGET - For the next 30s you are unable to remember how to use any of your skills and cannot call damage.
  
 +Unless explicitly told you can by a Ref, you cannot resist any of these calls by any means.
  
 +==== Detection Abilities ====
 +The following additional call is available for the 36hr:
 +
 +==DETECT (MAGIC/​DIVINE/​FLUX)==
 +If you have an ability which would usually allow you to ask a GM whether one of these things is present in an encounter then you may instead call DETECT (followed by the type). Responses will generally be YES (or no response / NO). Alternate responses are possible and should be obvious (e.g., GOD in response to DETECT DIVINE means that the character is a GOD). If you do not have one of these abilities then you must disregard any responses you hear.
 +
 +===== Encounters and Adventures =====
 +Any “Per Adventure” abilities you have will reset at dawn (you get one use per a day).
 +
 +Any “Per Encounter” abilities you have will reset after 5 minutes away from combat (there must not be combat happening in an area that you could see) or if a GM calls “NEW ENCOUNTER”.
 +Any abilities that call TIME FREEZE should be fine to use on linears, but please use them sparingly in camp.  If you know you are going to use an ability that requires TIME FREEZE (in camp or in large encounters or hypothetical Ultimate Boss Fights) please find a Ref before you use the ability and explain to them what you are trying to do.  If you hear TIME FREEZE in camp, this applies to the entire camp.
 +
 +Wealth cannot be generated during the 36hr owing to characters being far from the city, but all income will apply beforehand as for any adventure. Abilities which generate items will not work during the adventure without access to appropriate manufacturing opportunities (e.g., an Alchemical Lab or a Smithy). ​ Similarly, XP is not generated during the 36hr, only at the end, so spend beforehand!
2017-36hr.1500291368.txt.gz · Last modified: 2017/07/17 11:36 by toml