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user:khimaera:pc:henrietta_sawyer [2016/05/17 21:26] khimaera Created from the form at user:khimaera |
user:khimaera:pc:henrietta_sawyer [2017/07/19 22:21] (current) khimaera |
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| - | ====== henrietta sawyer ====== | + | ====== Henrietta Sawyer ====== |
| ===== Background/Bio ===== | ===== Background/Bio ===== | ||
| ===== Stats ===== | ===== Stats ===== | ||
| **Class:** | **Class:** | ||
| + | Wayfinder - Scion of the Flux | ||
| **Background #1:** | **Background #1:** | ||
| + | Weaponry | ||
| **Background #2:** | **Background #2:** | ||
| + | Doctor | ||
| **Skills** | **Skills** | ||
| - | * skill #1 | + | * Know the Flux's Touch |
| - | * skill #2 | + | * Inertial Barrier |
| + | * Lash Out | ||
| + | * Bastard Sword | ||
| + | * Tough | ||
| + | * Concealed Arts | ||
| + | * Weapon Talen | ||
| + | * Choose the Path | ||
| + | * Repair the From | ||
| + | * Weapon Finesse | ||
| + | * Flush Shaping - Items | ||
| + | * Patch the Cracks | ||
| + | * Repairing Inertial Barrier | ||
| + | * Emergency Aid | ||
| + | * Ambience | ||
| + | * Concussive Bolt | ||
| + | * Weapon Potency | ||
| + | * Personal Enhancement | ||
| + | * Medical Knowledge | ||
| + | * Flux Shaping - Landscaping | ||
| + | * Surgery | ||
| + | |||
| + | Access to Divine favour of the Splintered Man | ||
| + | |||
| + | **Hits and Calls** | ||
| + | * 7 + 2 + 4(Inertial Barrier) | ||
| + | * Double (bastard sword) | ||
| + | * 3 strikedowns (2 handed bastard sword) | ||
| + | * 1 STRIKEDOWN and 1 DISARM call per encounter (in one or two hands), as well as 1 SHATTER call per adventure so long as you are using the weapon in 2 hands. | ||
| + | * 1 use of up to level 2 wayfinder ability per encounter in consensus | ||
| + | ** In flux ** | ||
| + | * heal +2 between encounters or +1 past maximum if already at full hits | ||
| + | * 1 hit of inertial barrier per 5s of repairing | ||
| + | * ranged strikedown after 15s of charging | ||
| + | |||
| + | Personal Enhancement Options | ||
| + | |||
| + | * Claws: You’ve got claws. These should ideally be represented by claw physreps, but at a pinch short daggers will do. These do a base damage of SINGLE THROUGH. Handily, they also count as a free hand when not actively striking someone. | ||
| + | * Tail: You are immune to Strikedown. | ||
| + | * Carapace: You have four points of armour, representing a tough carapace that grows over your skin. This will regenerate overnight if you sleep in the Flux. You can also heal it using “Heal the Flux Flesh”. | ||
| + | * Wings: You cannot fly, but can sufficiently glide to survive falling from any height and to assist in navigating obstacles. | ||
| + | |||
| ===== Adventures ===== | ===== Adventures ===== | ||