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user:alexander_everett:pc:alexander_everett [2016/09/18 17:17]
alexander_everett
user:alexander_everett:pc:alexander_everett [2017/07/21 19:38] (current)
alexander_everett [Stats]
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 **Class:** Fighter **Class:** Fighter
  
-**Background #1:** Dabbler Mage+**Weapon:** Sword 
 + 
 +**XP Spent:** 21/21 
 + 
 +**Total Hits:** 15 + 3 
 + 
 +**Total Number of Calls:** 
 +  * Doubles 
 +  * 1 Weaken per encounter 
 +  * 1 Dodge per encounter + 1 dodge per each party member 
 +  * 3 Wound 10 per encounter 
 +  * 3 Strike down per encounter (4 for master crafted) 
 +  * Double strike down at range 
 +  * 3 Shatter per adventure 
 +  * 2 Strengthen per adventure 
 +  * 2 uses of plus one damage per encounter 
 +  * 4 Determination per adventure 
 +  * 4 Blind 10s, up to 3 per encounter 
 +  * Double ranged strike down  
 +  * shatter or immune entangle (30s) 
 +  * weaken at range (30s)  
 +  * +1 Damage when co-ordinating 
 +  * 3 Resist All for 10s while retreating 
 +  * 5 heal fulls
  
 **Skills** **Skills**
-  * skill #1 + 
-  * skill #2+**Level 1** 
 +  * Use Weapon 
 +  *   * 1 Weaken per encounter 
 +  * Burly 
 +  *   * +1 Additional body hit 
 +  *   * Able to pick up comrades 
 +  * Light armour +1 
 +  *  * 1 Additional armour hit 
 +  * Tough 
 +  *   * +2 Additional body hits 
 + 
 +**Level 2** 
 +  * Weapon Talent 1 
 +  *   * 1 Wound 10 per encounter 
 +  *   * 1 Strikedown per encounter 
 +  *   * 1 Shatter per adventure 
 +  * Tough 
 +  *   * +2 Additional body hits 
 +  * Light Armour Swiftness 
 +  *   * 1 Dodge per encounter 
 +  * Strength of arms 
 +  *   * Able to call doubles 
 + 
 +**Level 3** 
 +  * Single Handed Focus 
 +  *   * Triple the number of offensive calls given by weapon talent. 
 +  * Improved determination 
 +  * Toughness 
 +  *   * +2 Additional body hits 
 +  * Mighty 
 +  *   * 2 Strengthens per adventure 
 + 
 +**Combat Path:** Soldier 
 + 
 +**Soldier Skills** 
 + 
 +**Level 1** 
 +  * Tactics 
 + 
 +**Level 2** 
 +  * Leave No Man Behind 
 +  *   * A number of dodges equivalent to the number of party members, to be used only when attempting to reach dropped party members. 
 + 
 +**Level 3** 
 +  * Small Unit Leadership 
 +  *   * +1 Damage against a specific target when coordinating with an ally 
 + 
 +**Level 4** 
 +  * I'll Hold Them Off 
 +  *   * 3x 10s of resist all calls while retreating 
 + 
 +**Background ​#1: Dabbler Mage** 
 + 
 +**Rite:** Scribing 
 + 
 +**Mage Skills** 
 + 
 +**Level 1** 
 +  * The Closed Eye 
 +  *   * 4 Blind 10s, to be used 2 per encounter 
 + 
 +**Level 2** 
 +  * The Symbol of Creating 
 +  *   * 2 additional spells per adventure, limit of 3 per encounter 
 + 
 +**Background ​#2: Divine Favour of The Rightful** 
 + 
 +**Level 1** 
 +  * Righteous Cause 
 +  *   * 10s of chanting 
 + 
 +**Level 2** 
 +  * What's Rightfully Mine 
 +  *   * 15s of chanting 
 + 
 +**Divine Aura** 
 +  * Every party member gains a heal 8 when serving the party cause 
 + 
 +**Resources** 
 +  * 83 riel 
 +  * A standard sword 
 +  * Standard light armour 
 +  * A printing press 
 +  * Income of 9 riel per adventure 
 +  * Market stall 
 +  *   * +9 riel per adventure 
 +  *   * Can sell one item of up to 27 riel between adventures
  
 ===== Adventures ===== ===== Adventures =====
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 A lot happened over the course of a few days; he helped bring in a dangerous criminal wayfinder, then, horrified by what they planned to do with him and the precedent it set, he and Tabitha attempted (fruitlessly) to find a legal loophole to stop this. After that adventure he helped to rescue a missing girl (though sadly not the other party who had gone in to find others who had gone missing). The mission was successful, though he promised to compensate Hardy for the heal zero potions he had to use, and to buy Lionel a drink, and said he that he would wave part of his fee for the distraught mother... But on the bright side he should still have enough to buy his printing press! A lot happened over the course of a few days; he helped bring in a dangerous criminal wayfinder, then, horrified by what they planned to do with him and the precedent it set, he and Tabitha attempted (fruitlessly) to find a legal loophole to stop this. After that adventure he helped to rescue a missing girl (though sadly not the other party who had gone in to find others who had gone missing). The mission was successful, though he promised to compensate Hardy for the heal zero potions he had to use, and to buy Lionel a drink, and said he that he would wave part of his fee for the distraught mother... But on the bright side he should still have enough to buy his printing press!
  
-Speaking of which; the purchase sparked a conversation with Armand Cargan, during which, against all probable odds, he appeared to gain a powerful ally. After talking for a while, Armand ​promised help with the law firm, and gave him an ominous warning ​about the conversation Jimmy Hoskins ​was to have with him and the case he would be sending his way through Xavier+Speaking of which; the purchase sparked a conversation with Armand Cargan, during which, against all probable odds, he appeared to gain a powerful ally. They have written and published 'The Fundamental Rights of Persons'​ togetherand Armand ​is lobbying to have it be approved by the council.  
 + 
 +And in a domino like effect, Jimmy Hoskins overheard that conversation,​ during which he mentioned ​the law firm he was starting with Tabitha, and agreed requested to meet with him about it. The meeting ​was... interesting. Suffice ​to say Terrec and Everett now have a pile of pro bono cases and Alex now has a job working for the Spice Guild... It's all been a bit whirlwind...
  
 Incidentally,​ he may have joined the cult of the Great and Mighty Xavier, but he's not entirely sure... Incidentally,​ he may have joined the cult of the Great and Mighty Xavier, but he's not entirely sure...
user/alexander_everett/pc/alexander_everett.1474219064.txt.gz · Last modified: 2016/09/18 17:17 by alexander_everett