Table of Contents

Carl Terrec - (Eaten by dragons, in a sword, and became a dragongate)

Background/Bio

A student at the People's College, Carl doesn't tend to wave his nobility around too much, though he's happy to throw his money around to help those in genuine need.

Stats

Class: Mage (Fracturing / Consumption)

Background #1: Noble

Background #2: Weaponry: Staff

Hits: 9+2

Skills

  1. 1 Wealth (noble)
  2. 2 Wealth (noble)
  3. 1 Use staff
  4. 1 Mana Sense
  5. 2 Minor Ritual Casting
  6. 3 Ritual Caster
  7. 2 Arcane Learning
  8. 2 Distill Mana
  9. 1 Primary Rite 1: Fault of footing
  10. 1 Primary Rite 1: Faults Unveiled
  11. 2 Primary Rite 2: Sapping Steel
  12. 2 Primary Rite 2: Fault of Memory
  13. 3 Primary Rite 3: Fault of Temperance
  14. 3 Primary Rite 3: Fault of Earth
  15. 3 Primary Rite 3: Faultlines
  16. 4 Primary Rite 4: Fault of Focus
  17. 4 Primary Rite 4: Fault of Sight
  18. 5 Primary Rite 5: Crack the Fabric
  19. 5 Primary Rite 5: Fault of Existence
  20. 1 Secondary Rite 1: Tongue of Newt
  21. 2 Secondary Rite 2: Acidic Transformation
  22. 3 Secondary Rite 3: Arthroid Form
  23. 4 Secondary Rite 4: Infusion
  24. 5 Secondary Rite 5: Consume and Assume
  25. 1 Use Implement (staff)
  26. 2 Mana Simulation
  27. 3 Implement Experience
  28. 3 Retrieve Implement
  29. 5 Dragonsoul Implement
  30. 1 Protomana Tolerance 1
  31. 3 Protomana Tolerance 2
  32. 5 Protomana Tolerance 3
  33. 1 Tough 1
  34. 3 Tough 2
  35. 3 Draconic Insight
  36. 4 Draconic Influence
  37. 4 Draconic Power
  38. 5 Acceptance of Fate
  39. 1 Scholar
  40. 2 College Contacts
  41. 2 Noble Contacts
  42. 1 Divine Favour: Thunderer: Dominion (1)
  43. 1 Divine Favour: Stantion: Shield (1)
  44. 2 Divine Favour: Station: Aura

Skills from nomming souls

  1. 1 Weapon use: Sword

XP remaining: 0

Resources

Small Library (Pre-Acryn Religion)

Equipment

Money Income: 67 R Current: 127 R

Metaphysical deformities

Clockwork eye effects

Dragonsoul Implement

Base Effect: Consumption spells can be applied to others via touching them with the Dragon Soul Implement. Special Effect: After someone has died you witness some part of them being torn apart and consumed. You powers allow you to interfere with this process, taking a piece of their essence for yourself. Once per an adventure you may consume the soul of the recently dead. You will gain some memories and a single (randomly selected) skill from the recently departed. The skill will be a level 1 skill, except where you already have that level 1 skill, where a level 2 skill will be selected.

Adventures