Table of Contents

Otto Strang

Background/Bio

Formerly an apprentice to archmage Lankhar of the university of Strossbourg, Otto has been dispatched to Acryn to bring his tutor news of the city and learn of the foreign magics practised in the West.

Following a magical accident on his first day on the job, Otto now goes around almost completely bandaged to hide his deformity.

After angering the influential Guild Councillor Sarmandastra, Otto was pulled from the Acryn embassy and sent on a punishment posting to the remote isle of Concerto.

Stats

Class:Mage (Binding/Scribing)

Background #1: First Aid

Background #2: Organisational Ties

Skills

Spells

Guardian of the Forest

Equipment
Income
Resources
Specials
Dragonsoul Implement/Familiar

Once per adventure your familiar may absorb a metaphysically interesting tome or item. This allows you (via your familiar) to use abilities or effects from the tome or item without risking contact with them yourself.

The familiar will be able to outright ignore any negative effects (that aren't designed to target the familiar specifically) from magical doohickeys, and can work on metaphysically interesting items but may not necessarily negate effects from Divine or Flux thingamibobs (GM discretion)

Each time you use this ability, the item and effects within the familiar are replaced. It is not clear what happens to the old item, but you believe they are safely expended (OC note, this wording is to allow for the later reappearance of particularly powerful artefacts, by default an item will be safely destroyed).

The familiar functions as per the Familiar quirk, but with the following bonuses:

Adventures