For Players
Setting Information
Factions
System Information
Classes
For GMs
Real World
For Players
Setting Information
Factions
System Information
Classes
For GMs
Real World
This is an old revision of the document!
“Ah, the life of a pirate. So dark. So brooding. So confusingly attractive.”
The Hughs are currently in agreement that life has become A Bit Complicated and would quite like the opportunity to cut their losses, cause the city a fair amount of chaos with One Last Job, and then head to the sea to become a legend, a god, a tale for the ages.
Assuming there is still a setting left, the plan is to acquire Mercy and the Crimson Mother (or appropriate an appropriate galleon from the Acryn Navy), to cause wrack and ruin to the Council of the City to make way for a new God-Queen in his beloved sister, Marian, and fix a few of Tabitha's issues on the way, before heading to sea with no intention of ever returning.
Bring me that horizon, but let me just screw over this one a little bit more first, aye?