For Players
Setting Information
Factions
System Information
Classes
For GMs
Real World
For Players
Setting Information
Factions
System Information
Classes
For GMs
Real World
This is an old revision of the document!
A student at the People's College, Carl doesn't tend to wave his nobility around too much, though he's happy to throw his money around to help those in genuine need.
Class: Mage (Fracturing / Consumption)
Background #1: Noble
Background #2: Weaponry: Staff
Skills
XP remaining: 0
Equipment
Money Income: 30 Ac Current: 0 Ac
Metaphysical deformities Clockwork eye effects:
Scribing - three times per adventure he can call a resist to any level 1-4 spell Wounding - 3 times per adventure he can strengthen himself Binding - any time he takes a DISARM the arm holding the weapon will also fall off, this will require a surgeon to fix Fracturing - the first time in any adventure he takes a REND he will explode and fall to 0 hits, calling a MASS TRIPLE STRIKEDOWN
Notable deeds:
Aided in partially stopping a plot to assassinate Vincta Terrec, though it left Vincta severely wounded from the effects of Limb Drop (But First They Must Destroy).