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resources:adventure:a_shadowy_figure

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A Shadowy Figure

Initial Brief

Someone in a black cloak, face concealing hood, and a husky voice has been visiting the shadier parts of the city seeking those who have experience travelling in extranormal realities to protect them on an artefact recovery mission. They claim to have a potent collection of artefacts, and are willing to part with an item from their collection in exchange for help from people willing to not ask questions about what is being recovered.

PCs

Debrief

Outcomes

  • Bats
    • You have a piece of enamel taken from the tooth of a Dragon, a potent artefact component relating to the rite of Consumption. The item appears indivisible and it is unclear how it was separated from its place on a dragon's tooth.
    • You have a torch which burns with a (near) constant flame. It happily converses with you and provides you with advice. On occasion you notice that the voice seems to be missing from the flame, and once the flame even went out. Upon relighting the flame the voice seemed to be gone, but later reappeared, apparently none the wiser regarding the snuffing out of its fire. The flame can answer questions that the Post Office might reasonably know the answer to (whether it chooses to depends on whether your actions are likely to align with Post Office interests). You consider the flame to be your loyal subordinate. If it ever considers itself to be in danger it will vanish from torch never to return.
    • You gain the Most Wanted quirk for the following organisation (if you did not already have it from them):
      • The Acryn City Watch
      • The Brotherhood of the Closed Eye
      • The Acryn Coast Guard
      • The Acryn Navy
  • Selphina
    • You have been given a small marble which contains a substantial portion of space within it.
  • Bobby
    • Gain the Mechanical Transformation Epic Tree
    • You have had your desires cut out from you. However, new desires are starting to grow in their place.
    • You have the Sigil of the Merchant Prince carved upon your forehead.
    • You can see different varieties of magic as colours.
  • Hugh
    • You have a small orb which can (with 30 seconds work) be deployed into a large stone column. While in column form it cannot be moved via any means and allows you to call an ARC FEAR every 10 seconds (with your arms parallel). It takes a further 30 seconds to restore to orb form.
resources/adventure/a_shadowy_figure.1498083946.txt.gz · Last modified: 2017/06/21 22:25 by dan