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Heart of the Total Eclipse

Initial Brief

Within the Merchant Quarter, Elias Parr of the Adventurer's Guild is once again seen loitering around the Guild Headquarters on Mosia Lane, waving a sign reading “~ADVENTURERS WANTED!~” and trying to get the attention of nearby would-be adventuring types.

It would seem that the Guild itself was recently targeted, and a visitor from distant lands kidnapped. As such, Elias is looking with urgency for a party to investigate and ensure her safe return.

Promising pay of 51 Riel and logistical support, as well as the Guild's favour, he directs those who are interested inside for a more detailed briefing.

PCs

Adventure Summary

Instead of being briefed by Elias as usual, the party are sent upstairs and into the depths of the Adventurer's Guild headquarters for a meeting with the Chairman. Directed into a room full of papers, files and books piled up on bookshelves, tables and the floor, the party are addressed by the Chairman who remains hidden behind an enormous stack of these on a desk at the back of the room. The Chairman tells them that visiting Lasran priestess Saga, who had been working with the Guild to try to help her sister Sher following the events of Shine On You Crazy Primate, has been kidnapped from their headquarters following the entire building being plunged into darkness. Telling them that Sher was responsible and is heading back North to Dual Peak, near Margush, they ask the party to recover her and make sure that both sisters are okay, telling them to keep an open mind and do what needs to be done. The Chairman also warns the party about an anomaly with which they have a history, whom they believe to be in the area. They tell them not to interact with this being and nor to trust any offers it may make. Whilst there, Adam notes that a lot of the books in the room, especially those towards the back of the shelves, seem to be storybooks.

Promised 51 Riel and the favour of the Adventurer's Guild for their services, the party head out and make their way North towards Margush. Cutting their way through some wolves, and some snake people who accuse them of straying into their territory once they hit the Flux, they head onwards. They begin to get the impression that they're being watched, and the Wayfinders in particular feel something gazing upon them, appraising them. They meet a hermit who along with some wild animals she's tamed attacks them to see what stories they tell. After cutting her down, she fairly quickly fades from existence. They realise that they no longer feel the gaze of whatever was watching them before.

At this point they are then approached by a man dressed in black who congratulates them on their victory. He claims that he doesn't really have a name, but if they must then they can think of him as “The Abnegator”. He tells the party that so long as they are interesting enough he can cast off their mortal reality and make them something defined purely by the stories that are told of them, telling them that they will be so much more powerful for it. He offers to do this for Dauntless, and then Sev, though both refuse. Hugh seems interested, but the being informs him that defining one's purpose based on the nature of another (a God) does not lend itself well to the process, and tells him to seek him out once he finds what it is that really makes them unique. The party move on and he leaves.

The party head through a rocky pass and fight through some Flux rock creatures which roll around at high speeds and explode, before reaching Margush, where a representative of the Adventurer's Guild meets up with them, giving them some supplies and medical treatment and providing them a loan of clothes and equipment suitable for heading up into the mountains. They move on and feel presences encroaching upon their minds; some of them whispers telling them that Sinna must be freed, and others bindings telling them to forget. Sev winds up with a vague notion that Sinna should be freed, Hugh a somewhat stronger one whilst Vulcan starts to find it difficult to remember what he's learned of the god.

They reach a small village at the base of the mountain, who take them for cultists here to experience the eclipse, just like the people who recently passed through, and insist that they stay for some food and rest before morning, since the mountain can be treacherous at night. As they eat, shadowy voices whisper things about Sinna and how he should be freed, which some of the party ignore. Hugh, Sev and Adam engage with them somewhat, and whilst they are given various details they find those details hard to remember and before long their minds are addled in various ways. After remembering who they all are and deciding that they're not in fact members of a cult and that none of them have kidnapped any of them, they get some rest and move on.

As they begin to climb the mountain, the world around them seems to darken. Before long, their surroundings stop seeming like a rocky mountain pass and more like some strange dark territory of unknown nature. Sev senses large amounts of mana all around, whilst much to the Wayfinders' dismay the area seems to be Consensus, which is not what they expected of this mountain. Then, in front of them, lights flicker to life as they find their way blocked by an array of deadly lasers, with awesome special effects and everything. Getting slightly singed on the way through, they continue into the ever expanding darkness.

The party encounter some glowing constructs of bindings trapping in light and darkness, and just about manage to dispose of them. Though not before most of them have been downed and affected by the constructs. When they all come to, most of them are finding it difficult to remember details of Sinna. Vulcan just can't seem to retain any knowledge of him. They move on and encounter Saga attempting to make an escape from the clutches of Sher's cult. They intervene and promise to keep Saga safe, whilst Sher insists that she needs to see what will happen at the center of this place at the height of the eclipse, though she can't explain why. They agree to go and see what happens, at least. Hugh takes Saga's appearance.

The going gets tougher as the darkness seems to drag at them and slow them down. A scout from Sher's cult comes back missing an arm and screaming, and the party slowly make their way forwards. As they do, more of the lasers appear, this time quickly moving at them in various formations which the party attempt to dodge. This goes well for half of the party, but Lucian, Hugh and Adam don't get out of the way quickly enough and wind up with their magically stabilised but unconscious bodies being dragged along by Dauntless as various lasers pass through them. They get quite horribly sliced up, but the effects of Bind the Wound and Death Ward somehow cause them to remain in one piece.

The lasers cease and they come to, in immense pain. They have various fine scars all over them, and are unable to feel their limbs. Hugh attempts to fix his leg by taking Dauntless' form and having her attempt to hammer the leg back on like she would with herself. However, the Identity Theft proves to not extend as far as methods of fixing oneself, and this ends badly, with him unable to put any weight on the leg without being left in even more pain. They move on, feeling like bits of them could fall off any moment.

They fight through more constructs and eventually reach the center of this space. Still Consensus and with Mana Sense readings through the roof, they see a final set of constructs and some animated ritual bindings flanking a figure encased in some sort of glowing binding: the god Sinna. A fight ensues and the god's form is cut down, but the animated bindings attempt to keep him under control. Once all of the constructs and bindings are dealt with, the party gather around Sinna's body.

Unsure as to what to do, Dauntless begins to pull at the bindings around Sinna but cannot through strength alone do anything. Sev uses her magical knowledge to try to weaken them, which takes a bit of time, during which the party, Saga and Sher debate whether they should free this potentially malevolent being. Dauntless and Adam seem opposed to the idea that they should do, whilst Sev continues working on the bindings and Hugh encourages them to free him. Eventually the bindings are broken and Sinna stands, unbound.

There is a brilliant flash of light and before them stands Shatu, Lasran goddess of the sun. She addresses Sinna, whom she reveals to be her twin brother, apologising for having forgotten all about him for many aeons. It becomes apparent that Shatu's former lover, Aya, became jealous of her closeness to her brother, and wanted to get him out of the picture, and so being a Mage of Binding and Fracturing performed a ritual to trap Sinna and cause everybody to forget about him. Attempts made by Sinna's will to reach out into the world became warped by the ritual, and before long, people's perspective of the god of darkness became warped. The ritual space is beginning to fall apart and crack and with a radiant wave of light Shatu shatters what remains of it, leaving the party and the Lasrans standing atop one of the peaks of the mountain, once again in Flux.

Dauntless and Adam are apologetic over their desires to keep Sinna contained, but Shatu laughs and thanks them for their part in what the party has done. The gods offer them all their thanks and favour. Noting the state Lucian, Adam and Hugh are in, they offer their aid in fixing their problems, but Lucian states that he would prefer to seek help himself and Adam declines, claiming that he doesn't deserve their help. Shatu tells him that despite his misgivings he can always call upon their help should he need it in future. Hugh accepts this offer, and light and darkness wash over him. This settles down, and he is left with the glow of twilight pouring from the scars across his body. When something tries to pull parts away from his body, there is a hint of intertwining coils of light and darkness somehow keeping it held together.

Debrief

resources/adventure/heart_of_the_total_eclipse.1456965656.txt.gz · Last modified: 2016/03/03 00:40 by chaos