For Players
Setting Information
Factions
System Information
Classes
For GMs
Real World
For Players
Setting Information
Factions
System Information
Classes
For GMs
Real World
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Peter generally values a feeling of independence, and doesn't mind being by himself. Although he doesn't usually do so for long, before the upheaval he frequently went wandering into the wilderness to go hunting. That's less often practical now, both because of the danger of th flux and because his family were forced to move to Acryn from their relatively isolated village after the upheaval, but he hopes that by developing his wayfinding abilities, he will be able to travel further into the wilderness, as he was able to before. He slightly resents being a member of the guild, but the advantages of contact with other wayfinders is to great to give up. His personality is generally laid-back but inquisitive.
He has a restraining order against him going within 100m of the Clocmakers' Guild's headquaters or any of their golems.
When he sleeps his bones leave his body and to the bidding of the Ivory Prince but always return before dawn.
Class: Wayfinder
Background #1: Craft
Background #2: Survival
Skills
Wayfinder:
Survival:
Craft:
Total spent: 12 Unspent: 1
Misc
Weapons
Equipment
Hits