For Players
Setting Information
Factions
System Information
Classes
For GMs
Real World
For Players
Setting Information
Factions
System Information
Classes
For GMs
Real World
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Class: Journeyman
Level: 4
Backgrounds: Weaponry, Medium Shield Use
Epic Trees: Totem Spirit
Hits: 9+2
Calls: 1xDODGE, 2xRESIST (Strikedown, Shatter, Disarm), 1xWEAKEN, 1xWOUND 5, 1xSTRIKEDOWN, 1xSHATTER (per adventure)
Damage: DOUBLE
Income: 27 Riel
Skills
Edward has become infected by the snakes of the well. His skin has a very fine patterning of scales which is only noticable by the very observant and a desire to throw people into wells, if in sight of a well this desire becomes uncontrollable. If he goes an entire adventure without throwing someone into a well, the effects become more dramatic, his eyes become blood-red and serpentine, while his skin becomes obviously green and scaled. His obsession with throwing people into wells will become a compulsion which forces him to simulate the act whenever possible (throwing peanuts into beer glasses, or children into ditches) but without the relief and satisfaction which comes from throwing someone into a well. If he goes two complete adventures without throwing someone into a well he will begin talking with sibilance and will start every encounter weakened, as his arms grow thinner. If he goes three complete adventures without throwing someone into a well, he will be a snake. If this happens, you may request stats from the larpo, but you are unlikely to represent a meaningful contribution to a player party.
Current Snake Level: 2