User Tools

Site Tools


user:matthewa:pc:harlon_quirk

This is an old revision of the document!


Harlon Quirk

Background/Bio

Stats

Class: Mage (Scribeing)

Background #1: Use Staff

Background #2: Merchant

Skills

  • Use staff
  • Tradesman
  • Wealth 2
  • Protomana Tolerance
  • Protomana Tolerance 2
  • Protomana Tolerance 3
  • Symbol of creating
  • The Closed eye
  • Symbol of storms
  • Symbol of skybreak
  • Symbol of entrenchment
  • Symbol of Knowledge
  • Symbol of protection
  • Symbol of removal
  • Symbol of Becoming (The Closed eye)
  • Symbol of Calamity
  • Staff weapon Talent 1
  • light armour +1
  • Light Armour swiftness
  • Staff Potency
  • Mana Sense
  • Minor Ritual Casting
  • Ritual Caster
  • Master Ritualist
  • Use Impliment
  • Mana Simulation
  • Implement Experience
  • Distil Mana
  • Rite Focused implement
  • Retrieve Implement
  • DragonSoul Implement
  • Arcane Learning
  • Lore Master

Rite of Refinement

  • Refinement rituals
  • Refinement spell (Light before shadow)
  • Refinement Protomana

Archmage

  • Protomana understanding
  • CounterSpell

Thievery

  • Larceny
  • Pickpocket
  • Disguise

Divine Favour Tender (Excomunicant)

  • Currently refusing to acknowledge the fact this exists.

Divine Favour Traitor

DragonBorn

Equipment

  • Standard staff (Jade)
  • Standard staff
  • Standard light armour
  • 4x plug the flow of life potions
  • One waterproof tent
  • Standard sword
  • Mastercrafted Hammer
  • Mastercrafted staff of the Weaver
  • Serradic empire wayfinder insign
  • Jubilant Mask amulet
  • Arcane library (Well read primals)
  • Marble contained vault of stars

Wibble

  • If Scrounged Turns into book.
  • Natural form is a large four armed dragonborn.
  • Left Arm is animated master crafted metal arm.
  • Right Arm is made out of a flail can absorb first six points of damage per encounter as additional armour. Permanently addicted to restructuring of the flesh as a result.
  • Is currently presumed dead in Acryn and is in disguise.
  • Has a friendly wounding mage and some of his zombies living in the tower. Gives a bonus to any zombie based rituals.
  • Damned (Leader) quirk.

Dragonsoul implement

Base Effect

The Book constantly narrates the story of Harlon Quirk's life.

Your implement has become the physical embodiment of your power and everything which makes you unique. As a result you cannot be killed so long as your implement is safe. If you die, you will form a new body at the end of the encounter. This body will form within 5m of your implement and will be initially weak (1 body hit and naked). If your implement is damaged at the point that you die or before the end of the encounter (for example: has been SHATTERED) then you will not reform (i.e. you will be permanently dead ).

For the purposes of adjudicating other effects, interacting with your implement is the same as interacting with your fundamental nature.

Special Effect Once per an adventure you may enter your Tower via your book. You may take any number of people with you. By doing this, you will lose the ability to summon your implement until you have returned through it (although only you NEED to return).

Adventures

user/matthewa/pc/harlon_quirk.1393157929.txt.gz · Last modified: 2015/05/14 21:09 (external edit)