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Emily Anara



“It doesn't matter where I have come from, what matters is where we are going and how we're going to get there.”

Emily doesn't like to talk about herself. Many who have worked with her before have called her cold and standoffish, closed off to the group and seemingly only there to grab what money she can before disappearing never to be seen by the group again. Few refer to her as driven.

Tending towards headstrong and reckless, leaping before she looks, it is yet to be seen if she is more a help or a hinderance to any band of mercenaries she attaches herself too.

As of A Shore Thing she is also reluctantly a member of the Wayfinders Guild. She has yet to attend orientation or get her proper ID.

As of Anniversary Emily has the Devine favour of The Splintered Man. Its 50/50 split if this is a good thing or not.

As of Wibble Point Emily pings as something does not belong or is a threat to the consensus.

As of Anomalous Materials Emily has withdrawn from the world and none outside the way-finders guild will have seen her for a long time.

Basic Stats

Class: Wayfinder
Insight: Scion of the Flux As of A Shore Thing

Background #1: Survival
Background #2: Weaponry

Access to: Devine Favour of The Splintered Man (as of Anniversary), Devine Favour of The Beacon (as of The Invisible Sun)

Epic Tree #1: The Fair Folk As of The Tower of Ceciline
Epic Tree #2: Hive of the Perfect Form As of The Tower of Ceciline
Epic Tree #3: Oracular Vision As of Consult the Oracle
Epic Tree #4: Lich As of Pursuit

Hits: 9+3+8
Income: 9 Riel
Wage from Wayfinders Guild: 9 Riel

Level: 5
EXP: 29/29


Basic Skills

Level 1

  • Find the Path
  • Inertial Barrier
  • Know Fluxes touch
  • Lash Out
  • Tough
  • Survivalist
  • Use Weapon: Sword
  • Affiliation - With Wayfinders Guild (wage)

Level 2

  • Choose the Path
  • Concealed arts
  • Flux Shaping - Items
  • Repair the Form
  • Weapon Talent 1: Sword
  • Patch the cracks

Level 3

  • Concussive Bolt
  • Durable Inertial Barrier
  • Repair Inertial Barrier
  • Weapon Potency: Sword
  • Tough
  • Restore the Form

Level 4

  • Resilient Inertial Barrier
  • Flux Summoning

Level 5

  • Restore Inertial Barrier

The Fair Folk

Level 2

  • Diplomacy

Level 3

  • Fairer then Thou

Level 4

  • Speak with the Weight of Ages
  • Overseer of Bargains

Level 5

  • Home away from home


Level 3

  • Conversations With Dead People

Level 4

  • Necrotic Lifeline

Negative Effects/Addictions

Marrow Loss - Gained during The Tower of Ceciline. Cured during A Shore Thing.
Magpie Curse - Gained and cured during A Shore Thing.
Addiction to Inflammation|Level 1 - Gained during A Shore Thing. Lost during Monkey Magic.
Addiction to Suspension|Level 2 - Gained during Monkey Magic. Lost during Consult the Oracle.

Additional Quirks

Undeath - Emily appears to be rotting away, though on the plus side when she's done being reckless she no longer bleeds out. Lost during Pursuit and replaced by Lich


Riel: 163
Potions: 11

  • 1 x Nightsight
  • 1 x Smoke bombs
  • 3 x Plug the flow of life - Heal 1
  • 3 x Restoration of the flesh
  • 1 x The veil
  • 2 x Restructuring of the flesh
  • One “Latissa's Crystal” potion per adventure - effect as described here


  • 36“ Superior Sword
  • Standard Buckler
  • Standard Dagger
  • Superior Light Armour
  • 4 crystal fragments of Latissa.
  • Eudaimonia’s coat – the EMBRACE OF THE BEACON.


user/steph/pc/emily_anara.txt · Last modified: 2016/06/25 13:02 by steph