For Players
Setting Information
Factions
System Information
Classes
For GMs
Real World
For Players
Setting Information
Factions
System Information
Classes
For GMs
Real World
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Class: Priest
Backgrounds:
Quirks:
Every time this occurs, have a brief psychic combat. 5 hits each, dealing SINGLEs. If you lose, your mind is more overtaken by the wolf within and the smell of blood, or sight of easily eaten flesh, will cause you to want to murder things.
If you win, your mind is still your own, and you will not feel the need to savage things, but will still have some canine instincts. Having won, if you wish, you may attempt to suppress the transformation. The cost of this is strengthening the wolf within the next time the moon rises (giving them an additional 2 hits for the psychic combat)
Skills
Level 1
Level 2
Vital Stats:
Miracles:
Economy:
Equipment:
Exp: